#ifndef PROPERTIES_H
#define PROPERTIES_H

#include "IProperty.h"
#include "CAnimationProperty.h"
#include "CAnimationSetProperty.h"
#include "CArrayProperty.h"
#include "CAssetProperty.h"
#include "CBoolProperty.h"
#include "CByteProperty.h"
#include "CColorProperty.h"
#include "CEnumProperty.h"
#include "CFlagsProperty.h"
#include "CFloatProperty.h"
#include "CGuidProperty.h"
#include "CIntProperty.h"
#include "CPointerProperty.h"
#include "CSequenceProperty.h"
#include "CShortProperty.h"
#include "CSoundProperty.h"
#include "CSplineProperty.h"
#include "CStringProperty.h"
#include "CStructProperty.h"
#include "CVectorProperty.h"
#include "TPropertyRef.h"

#endif // PROPERTIES_H
