<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>ProjectileCollisionData</Name>
        <SubProperties>
            <Element Type="Int" ID="0xA9F8A74F">
                <CookPreference>Always</CookPreference>
                <DefaultValue>64</DefaultValue>
            </Element>
            <Element Type="Enum" ID="0xB674EA3D">
                <DefaultValue>0x3AF0EDA3</DefaultValue>
                <Values>
                    <Element Name="Unknown 1" ID="0x3AF0EDA3"/>
                    <Element Name="Unknown 2" ID="0xC4263063"/>
                    <Element Name="Unknown 3" ID="0x3D38B76"/>
                    <Element Name="Unknown 4" ID="0x183EE363"/>
                </Values>
            </Element>
            <Element Type="Float" ID="0xF3D6E959">
                <DefaultValue>1.0</DefaultValue>
            </Element>
            <Element Type="Vector" ID="0xFEF3D2DA">
                <DefaultValue>
                    <X>0.0</X>
                    <Y>0.0</Y>
                    <Z>0.0</Z>
                </DefaultValue>
            </Element>
            <Element Type="Vector" ID="0x2918609B">
                <DefaultValue>
                    <X>0.0</X>
                    <Y>0.0</Y>
                    <Z>0.0</Z>
                </DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
