<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
    <Properties Type="Struct">
        <Name>WorldTeleporter</Name>
        <SubProperties>
            <Element Type="String" ID="0x0">
                <Name>Name</Name>
            </Element>
            <Element Type="Bool" ID="0x1">
                <Name>Active</Name>
            </Element>
            <Element Type="Asset" ID="0x2">
                <Name>World</Name>
                <TypeFilter>
                    <Element>MLVL</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x3">
                <Name>Area</Name>
                <TypeFilter>
                    <Element>MREA</Element>
                </TypeFilter>
            </Element>
            <Element Type="AnimationSet" ID="0x4">
                <Name>Player Model</Name>
            </Element>
            <Element Type="Vector" ID="0x5">
                <Name>Player Scale</Name>
            </Element>
            <Element Type="Asset" ID="0x6">
                <Name>Elevator Platform Model</Name>
                <TypeFilter>
                    <Element>CMDL</Element>
                </TypeFilter>
            </Element>
            <Element Type="Vector" ID="0x7">
                <Name>Elevator Platform Scale</Name>
            </Element>
            <Element Type="Asset" ID="0x8">
                <Name>Elevator Background Model</Name>
                <TypeFilter>
                    <Element>CMDL</Element>
                </TypeFilter>
            </Element>
            <Element Type="Vector" ID="0x9">
                <Name>Elevator Background Scale</Name>
            </Element>
            <Element Type="Bool" ID="0xA">
                <Name>Upward Elevator</Name>
            </Element>
            <Element Type="Sound" ID="0xB">
                <Name>Elevator Sound</Name>
            </Element>
            <Element Type="Int" ID="0xC">
                <Name>Sound Volume</Name>
            </Element>
            <Element Type="Int" ID="0xD">
                <Name>Unknown (Sound-Related)</Name>
            </Element>
            <Element Type="Bool" ID="0xE">
                <Name>Show Text Instead Of Cutscene</Name>
            </Element>
            <Element Type="Asset" ID="0xF">
                <Name>Font</Name>
                <TypeFilter>
                    <Element>FONT</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x10">
                <Name>String</Name>
                <TypeFilter>
                    <Element>STRG</Element>
                </TypeFilter>
            </Element>
            <Element Type="Bool" ID="0x11">
                <Name>Fade In From/Out To White</Name>
            </Element>
            <Element Type="Float" ID="0x12">
                <Name>Character Fade In Time</Name>
            </Element>
            <Element Type="Float" ID="0x13">
                <Name>Characters Per Second</Name>
            </Element>
            <Element Type="Float" ID="0x14">
                <Name>Delay Before Showing Text</Name>
            </Element>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <ActiveProperty>0x01</ActiveProperty>
    </EditorProperties>
    <Assets>
        <Element Type="AnimParams" Source="Property" Location="0x04"/>
        <Element Type="Model" Source="Property" Location="0x06"/>
        <Element Type="Model" Source="Property" Location="0x08"/>
    </Assets>
    <RotationType>RotationDisabled</RotationType>
    <ScaleType>ScaleDisabled</ScaleType>
</ScriptObject>
