<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Prime">
    <PropertyArchetype Type="Struct">
        <Name>LightParameters</Name>
        <SubProperties>
            <Element Type="Bool" ID="0x0">
                <Name>Unknown 1</Name>
            </Element>
            <Element Type="Float" ID="0x1">
                <Name>Unknown 2</Name>
            </Element>
            <Element Type="Int" ID="0x2">
                <Name>Shadow Tessellation</Name>
            </Element>
            <Element Type="Float" ID="0x3">
                <Name>Unknown 3</Name>
            </Element>
            <Element Type="Float" ID="0x4">
                <Name>Unknown 4</Name>
            </Element>
            <Element Type="Color" ID="0x5">
                <Name>Unknown 5</Name>
            </Element>
            <Element Type="Bool" ID="0x6">
                <Name>Unknown 6</Name>
            </Element>
            <Element Type="Choice" ID="0x7">
                <Name>World Lighting Options</Name>
                <Values>
                    <Element Name="Unknown 1" ID="0x0"/>
                    <Element Name="Normal World Lighting" ID="0x1"/>
                    <Element Name="Unknown 2" ID="0x2"/>
                    <Element Name="Disable World Lighting" ID="0x3"/>
                    <Element Name="Unknown 3" ID="0x4"/>
                    <Element Name="Unknown 4" ID="0x5"/>
                </Values>
            </Element>
            <Element Type="Choice" ID="0x8">
                <Name>Light Recalculation Options</Name>
                <Description>Interval between light recalculation updates.</Description>
                <Values>
                    <Element Name="Never" ID="0x0"/>
                    <Element Name="8 Frames" ID="0x1"/>
                    <Element Name="4 Frames" ID="0x2"/>
                    <Element Name="Every Frame" ID="0x3"/>
                </Values>
            </Element>
            <Element Type="Vector" ID="0x9">
                <Name>Unknown 7</Name>
            </Element>
            <Element Type="Int" ID="0xA">
                <Name>Unknown 8</Name>
            </Element>
            <Element Type="Int" ID="0xB">
                <Name>Unknown 9</Name>
            </Element>
            <Element Type="Bool" ID="0xC">
                <Name>Unknown 10</Name>
            </Element>
            <Element Type="Int" ID="0xD">
                <Name>Light Layer Index</Name>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
