<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>PlayerTarInteractionData</Name>
        <SubProperties>
            <Element Type="Bool" ID="0xB54EEFD1">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x7C94AA3B">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Int" ID="0xF49200">
                <DefaultValue>3</DefaultValue>
            </Element>
            <Element Type="Int" ID="0x20AB95E5">
                <DefaultValue>3</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x5DB3FA1F">
                <DefaultValue>1.0</DefaultValue>
            </Element>
            <Element Type="Asset" ID="0x798F7740">
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="String" ID="0x1C6B87A3"/>
            <Element Type="Asset" ID="0x51EA29B6">
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="String" ID="0xFF0DF2A8"/>
            <Element Type="Asset" ID="0x7EE095E2">
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x1EF458C4">
                <TypeFilter>
                    <Element>CAUD</Element>
                </TypeFilter>
            </Element>
            <Element Type="String" ID="0x2BBEB1F3"/>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
