<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
    <PropertyArchetype Type="Struct">
        <Name>TweakBall_DeathBall</Name>
        <SubProperties>
            <Element Type="Float" ID="0xC915686F">
                <DefaultValue>0.5</DefaultValue>
            </Element>
            <Element Type="Struct" ID="0xCCCCEF24" Archetype="TDamageInfo">
                <SubProperties>
                    <Element Type="Int" ID="0x4D577910">
                        <DefaultValue>5</DefaultValue>
                    </Element>
                    <Element Type="Float" ID="0xF3EC8748">
                        <DefaultValue>50.0</DefaultValue>
                    </Element>
                    <Element Type="Float" ID="0x37B6DF3D">
                        <DefaultValue>50.0</DefaultValue>
                    </Element>
                    <Element Type="Float" ID="0xF598739">
                        <DefaultValue>2.0</DefaultValue>
                    </Element>
                </SubProperties>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
