<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>WanderBehaviorData</Name>
        <SubProperties>
            <Element Type="Bool" ID="0x41832459">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x6CEA0EBA">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x14D027B0">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x9B8BEC06">
                <DefaultValue>0.0</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x9A1330">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x60BE35A1">
                <DefaultValue>7.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x8F5E7779">
                <DefaultValue>1.0</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x571855A7">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xE9E0BEB6">
                <DefaultValue>3.0</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x9AEB03D9">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x9A1287D4">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Struct" ID="0x1296E316" Archetype="LocomotionContextEnum"/>
            <Element Type="Bool" ID="0x938C651F">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Struct" ID="0x6633877C" Archetype="WanderRandomTurnData"/>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
