<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="CorruptionProto">
    <PropertyArchetype Type="Struct">
        <Name>GrappleInfo</Name>
        <SubProperties>
            <Element Type="Float" ID="0x2BA7FABC">
                <DefaultValue>5.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x7A5E41E1">
                <DefaultValue>20.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x76104D9E">
                <DefaultValue>180.0</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xBAA8A527">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x11B6A17A">
                <DefaultValue>false</DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
