<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
    <Properties Type="Struct">
        <Name>Drone</Name>
        <SubProperties>
            <Element Type="String" ID="0x0">
                <Name>Name</Name>
            </Element>
            <Element Type="Int" ID="0x1">
                <Name>Unknown 1</Name>
            </Element>
            <Element Type="Vector" ID="0x2">
                <Name>Position</Name>
            </Element>
            <Element Type="Vector" ID="0x3">
                <Name>Rotation</Name>
            </Element>
            <Element Type="Vector" ID="0x4">
                <Name>Scale</Name>
            </Element>
            <Element Type="Float" ID="0x5">
                <Name>Unknown 2</Name>
            </Element>
            <Element Type="Struct" ID="0x6" Archetype="PatternedAITypedef"/>
            <Element Type="Struct" ID="0x7" Archetype="ActorParameters"/>
            <Element Type="Struct" ID="0x8" Archetype="DamageInfo">
                <Name>DamageInfo 1</Name>
            </Element>
            <Element Type="Int" ID="0x9">
                <Name>Unknown 3</Name>
            </Element>
            <Element Type="Struct" ID="0xA" Archetype="DamageInfo">
                <Name>DamageInfo 2</Name>
            </Element>
            <Element Type="Asset" ID="0xB">
                <Name>Particle 1</Name>
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xC">
                <Name>Particle 2</Name>
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xD">
                <Name>Model 1</Name>
                <TypeFilter>
                    <Element>CMDL</Element>
                </TypeFilter>
            </Element>
            <Element Type="Struct" ID="0xE" Archetype="FlareDef">
                <Name>FlareDef 1</Name>
            </Element>
            <Element Type="Struct" ID="0xF" Archetype="FlareDef">
                <Name>FlareDef 2</Name>
            </Element>
            <Element Type="Struct" ID="0x10" Archetype="FlareDef">
                <Name>FlareDef 3</Name>
            </Element>
            <Element Type="Struct" ID="0x11" Archetype="FlareDef">
                <Name>FlareDef 4</Name>
            </Element>
            <Element Type="Struct" ID="0x12" Archetype="FlareDef">
                <Name>FlareDef 5</Name>
            </Element>
            <Element Type="Float" ID="0x13">
                <Name>Unknown 7</Name>
            </Element>
            <Element Type="Float" ID="0x14">
                <Name>Unknown 8</Name>
            </Element>
            <Element Type="Float" ID="0x15">
                <Name>Unknown 9</Name>
            </Element>
            <Element Type="Float" ID="0x16">
                <Name>Unknown 10</Name>
            </Element>
            <Element Type="Float" ID="0x17">
                <Name>Unknown 11</Name>
            </Element>
            <Element Type="Float" ID="0x18">
                <Name>Unknown 12</Name>
            </Element>
            <Element Type="Float" ID="0x19">
                <Name>Unknown 13</Name>
            </Element>
            <Element Type="Float" ID="0x1A">
                <Name>Unknown 14</Name>
            </Element>
            <Element Type="Float" ID="0x1B">
                <Name>Unknown 15</Name>
            </Element>
            <Element Type="Float" ID="0x1C">
                <Name>Unknown 16</Name>
            </Element>
            <Element Type="Float" ID="0x1D">
                <Name>Unknown 17</Name>
            </Element>
            <Element Type="Float" ID="0x1E">
                <Name>Unknown 18</Name>
            </Element>
            <Element Type="Float" ID="0x1F">
                <Name>Unknown 19</Name>
            </Element>
            <Element Type="Float" ID="0x20">
                <Name>Unknown 20</Name>
            </Element>
            <Element Type="Float" ID="0x21">
                <Name>Unknown 21</Name>
            </Element>
            <Element Type="Float" ID="0x22">
                <Name>Unknown 22</Name>
            </Element>
            <Element Type="Float" ID="0x23">
                <Name>Unknown 23</Name>
            </Element>
            <Element Type="Float" ID="0x24">
                <Name>Unknown 24</Name>
            </Element>
            <Element Type="Float" ID="0x25">
                <Name>Unknown 25</Name>
            </Element>
            <Element Type="Asset" ID="0x26">
                <Name>CRSC</Name>
                <TypeFilter>
                    <Element>CRSC</Element>
                </TypeFilter>
            </Element>
            <Element Type="Float" ID="0x27">
                <Name>Unknown 26</Name>
            </Element>
            <Element Type="Float" ID="0x28">
                <Name>Unknown 27</Name>
            </Element>
            <Element Type="Float" ID="0x29">
                <Name>Unknown 28</Name>
            </Element>
            <Element Type="Float" ID="0x2A">
                <Name>Unknown 29</Name>
            </Element>
            <Element Type="Sound" ID="0x2B">
                <Name>Sound</Name>
            </Element>
            <Element Type="Bool" ID="0x2C">
                <Name>Unknown 30</Name>
            </Element>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <PositionProperty>0x02</PositionProperty>
        <RotationProperty>0x03</RotationProperty>
        <ScaleProperty>0x04</ScaleProperty>
        <ActiveProperty>0x06:0x1A</ActiveProperty>
        <LightParametersProperty>0x07:0x00</LightParametersProperty>
    </EditorProperties>
    <Assets>
        <Element Type="AnimParams" Source="Property" Location="0x06:0x19"/>
        <Element Type="Model" Source="Property" Location="0x07:0x02"/>
        <Element Type="Model" Source="Property" Location="0x07:0x04"/>
    </Assets>
</ScriptObject>
