<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
    <PropertyArchetype Type="Struct">
        <Name>FlyingPirateStruct</Name>
        <SubProperties>
            <Element Type="Bool" ID="0xDD448CC9">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x8A834618">
                <DefaultValue>10.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xE9FD5A01">
                <DefaultValue>20.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xF04452F3">
                <DefaultValue>100.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xA3F3BE5D">
                <DefaultValue>20.0</DefaultValue>
            </Element>
            <Element Type="Struct" ID="0xC8A1EAC8" Archetype="DamageVulnerability"/>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
