<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
    <Properties Type="Struct">
        <Name>SpindleCamera</Name>
        <SubProperties>
            <Element Type="String" ID="0x0">
                <Name>Name</Name>
            </Element>
            <Element Type="Vector" ID="0x1">
                <Name>Position</Name>
            </Element>
            <Element Type="Vector" ID="0x2">
                <Name>Rotation</Name>
            </Element>
            <Element Type="Bool" ID="0x3">
                <Name>Unknown 1</Name>
            </Element>
            <Element Type="Struct" ID="0x4" Archetype="PlayerHintStruct"/>
            <Element Type="Float" ID="0x5">
                <Name>Unknown 2</Name>
            </Element>
            <Element Type="Float" ID="0x6">
                <Name>Unknown 3</Name>
            </Element>
            <Element Type="Float" ID="0x7">
                <Name>Unknown 4</Name>
            </Element>
            <Element Type="Float" ID="0x8">
                <Name>Unknown 5</Name>
            </Element>
            <Element Type="Struct" ID="0x9" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 1</Name>
            </Element>
            <Element Type="Struct" ID="0xA" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 2</Name>
            </Element>
            <Element Type="Struct" ID="0xB" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 3</Name>
            </Element>
            <Element Type="Struct" ID="0xC" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 4</Name>
            </Element>
            <Element Type="Struct" ID="0xD" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 5</Name>
            </Element>
            <Element Type="Struct" ID="0xE" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 6</Name>
            </Element>
            <Element Type="Struct" ID="0xF" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 7</Name>
            </Element>
            <Element Type="Struct" ID="0x10" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 8</Name>
            </Element>
            <Element Type="Struct" ID="0x11" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 9</Name>
            </Element>
            <Element Type="Struct" ID="0x12" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 10</Name>
            </Element>
            <Element Type="Struct" ID="0x13" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 11</Name>
            </Element>
            <Element Type="Struct" ID="0x14" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 12</Name>
            </Element>
            <Element Type="Struct" ID="0x15" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 13</Name>
            </Element>
            <Element Type="Struct" ID="0x16" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 14</Name>
            </Element>
            <Element Type="Struct" ID="0x17" Archetype="SpindleCameraStruct">
                <Name>SpindleCameraStruct 15</Name>
            </Element>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <PositionProperty>0x01</PositionProperty>
        <RotationProperty>0x02</RotationProperty>
    </EditorProperties>
    <ScaleType>ScaleDisabled</ScaleType>
</ScriptObject>
