<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
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        <Name>SpacePirate</Name>
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                <Name>Name</Name>
            </Element>
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                <Name>Position</Name>
            </Element>
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                <Name>Rotation</Name>
            </Element>
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                <Name>Scale</Name>
            </Element>
            <Element Type="Struct" ID="0x4" Archetype="PatternedAITypedef"/>
            <Element Type="Struct" ID="0x5" Archetype="ActorParameters"/>
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                <Name>Unknown 1</Name>
            </Element>
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                <Name>Unknown 2</Name>
            </Element>
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                <Name>Unknown 3</Name>
            </Element>
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            </Element>
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            </Element>
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                <Name>Unknown 7</Name>
            </Element>
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                <Name>Unknown 8</Name>
            </Element>
            <Element Type="Asset" ID="0xE">
                <Name>WPSC 1</Name>
                <TypeFilter>
                    <Element>WPSC</Element>
                </TypeFilter>
            </Element>
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                <Name>DamageInfo 1</Name>
            </Element>
            <Element Type="Sound" ID="0x10">
                <Name>Sound ID 1</Name>
            </Element>
            <Element Type="Struct" ID="0x11" Archetype="DamageInfo">
                <Name>DamageInfo 2</Name>
            </Element>
            <Element Type="Float" ID="0x12">
                <Name>Unknown 9</Name>
            </Element>
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                <Name>WPSC 2</Name>
                <TypeFilter>
                    <Element>WPSC</Element>
                </TypeFilter>
            </Element>
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                <Name>DamageInfo 3</Name>
            </Element>
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            </Element>
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                <Name>Sound ID 2</Name>
            </Element>
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                <Name>Unknown 11</Name>
            </Element>
            <Element Type="Float" ID="0x18">
                <Name>Unknown 12</Name>
            </Element>
            <Element Type="Sound" ID="0x19">
                <Name>Sound ID 3</Name>
            </Element>
            <Element Type="Float" ID="0x1A">
                <Name>Unknown 13</Name>
            </Element>
            <Element Type="Int" ID="0x1B">
                <Name>Unknown 14</Name>
            </Element>
            <Element Type="Float" ID="0x1C">
                <Name>Unknown 15</Name>
            </Element>
            <Element Type="Float" ID="0x1D">
                <Name>Unknown 16</Name>
            </Element>
            <Element Type="Float" ID="0x1E">
                <Name>Unknown 17</Name>
            </Element>
            <Element Type="Float" ID="0x1F">
                <Name>Unknown 18</Name>
            </Element>
            <Element Type="Sound" ID="0x20">
                <Name>Sound ID 4</Name>
            </Element>
            <Element Type="Sound" ID="0x21">
                <Name>Sound ID 5</Name>
            </Element>
            <Element Type="Float" ID="0x22">
                <Name>Unknown 19</Name>
            </Element>
            <Element Type="Float" ID="0x23">
                <Name>Unknown 20</Name>
            </Element>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <PositionProperty>0x01</PositionProperty>
        <RotationProperty>0x02</RotationProperty>
        <ScaleProperty>0x03</ScaleProperty>
        <ActiveProperty>0x04:0x1A</ActiveProperty>
        <LightParametersProperty>0x05:0x00</LightParametersProperty>
    </EditorProperties>
    <Assets>
        <Element Type="AnimParams" Source="Property" Location="0x04:0x19"/>
        <Element Type="Model" Source="Property" Location="0x05:0x02"/>
        <Element Type="Model" Source="Property" Location="0x05:0x04"/>
    </Assets>
</ScriptObject>
