<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
    <Properties Type="Struct">
        <Name>VisorGoo</Name>
        <SubProperties>
            <Element Type="String" ID="0x0">
                <Name>Name</Name>
            </Element>
            <Element Type="Vector" ID="0x1">
                <Name>Position</Name>
            </Element>
            <Element Type="Asset" ID="0x2">
                <Name>Particle</Name>
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x3">
                <Name>ELSC</Name>
                <TypeFilter>
                    <Element>ELSC</Element>
                </TypeFilter>
            </Element>
            <Element Type="Float" ID="0x4">
                <Name>Unknown 1</Name>
            </Element>
            <Element Type="Float" ID="0x5">
                <Name>Unknown 2</Name>
            </Element>
            <Element Type="Float" ID="0x6">
                <Name>Unknown 3</Name>
            </Element>
            <Element Type="Float" ID="0x7">
                <Name>Unknown 4</Name>
            </Element>
            <Element Type="Color" ID="0x8">
                <Name>Unknown 5</Name>
            </Element>
            <Element Type="Sound" ID="0x9">
                <Name>Sound</Name>
            </Element>
            <Element Type="Bool" ID="0xA">
                <Name>Unknown 7</Name>
            </Element>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <PositionProperty>0x01</PositionProperty>
    </EditorProperties>
    <Assets>
        <Element Type="Billboard" Source="File" Location="script/common/VisorGoo.TXTR"/>
    </Assets>
    <RotationType>RotationDisabled</RotationType>
    <ScaleType>ScaleDisabled</ScaleType>
</ScriptObject>
