<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
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        <Name>MysteryFlyerData</Name>
        <SubProperties>
            <Element Type="Asset" ID="0x51253BA3">
                <TypeFilter>
                    <Element>WPSC</Element>
                </TypeFilter>
            </Element>
            <Element Type="Struct" ID="0xCEA30138" Archetype="DamageInfo">
                <SubProperties>
                    <Element Type="Enum" ID="0x445E00C8">
                        <DefaultValue>0xFFFFFFFF</DefaultValue>
                    </Element>
                    <Element Type="Float" ID="0xF2D02613">
                        <DefaultValue>5.0</DefaultValue>
                    </Element>
                </SubProperties>
            </Element>
            <Element Type="Float" ID="0x845EF489">
                <DefaultValue>10.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xC75998AA">
                <DefaultValue>2.0</DefaultValue>
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            <Element Type="Float" ID="0x1559F27">
                <DefaultValue>5.0</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x5F3FFFD6">
                <DefaultValue>true</DefaultValue>
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            <Element Type="Struct" ID="0x5F669BA0" Archetype="GrappleBlock"/>
            <Element Type="Struct" ID="0xE2ACF76E" Archetype="GrappleBlock"/>
            <Element Type="Struct" ID="0x3F3A2EEB" Archetype="GrappleBlock"/>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
