<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="CorruptionProto">
    <PropertyArchetype Type="Struct">
        <Name>SeedBoss1HandData</Name>
        <SubProperties>
            <Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/>
            <Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/>
            <Element Type="AnimationSet" ID="0x71A5A198"/>
            <Element Type="Asset" ID="0x55744160">
                <TypeFilter>
                    <Element>FSM2</Element>
                </TypeFilter>
            </Element>
            <Element Type="Struct" ID="0xA30EE999" Archetype="ActorParameters"/>
            <Element Type="Asset" ID="0xD8C6D15C">
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Struct" ID="0x337F9524" Archetype="DamageInfo"/>
            <Element Type="Float" ID="0x53AE4A7">
                <DefaultValue>20.0</DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
