<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>ActorParameters</Name>
        <SubProperties>
            <Element Type="Struct" ID="0xB028DB0E" Archetype="LightParameters"/>
            <Element Type="Bool" ID="0x1499803C">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x90AA341F">
                <DefaultValue>1.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x7C269EBC">
                <DefaultValue>1.0</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x799263F1">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xED3A6E87">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Enum" ID="0xE315EE72" Archetype="UnknownEnum1">
                <DefaultValue>0xD086634A</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x6DA86200">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x1BCAB75C">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x101EA33E">
                <DefaultValue>false</DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
