<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>PlayerPeanutGunData</Name>
        <SubProperties>
            <Element Type="Bool" ID="0xE0F206D">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xE02FADA2">
                <DefaultValue>0.75</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x5574A8ED">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xE743B2A5">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xCEB209B7">
                <DefaultValue>true</DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
