<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>CollisionActorModifierData</Name>
        <SubProperties>
            <Element Type="Int" ID="0x6950B5DA">
                <DefaultValue>0</DefaultValue>
            </Element>
            <Element Type="Struct" ID="0xD54D6FAD" Archetype="GenericCreatureStructC"/>
            <Element Type="Struct" ID="0xAE53ED4E" Archetype="GenericCreatureStructC"/>
            <Element Type="Struct" ID="0x31896ED0" Archetype="GenericCreatureStructC"/>
            <Element Type="Struct" ID="0x586EE888" Archetype="GenericCreatureStructC"/>
            <Element Type="Struct" ID="0xC7B46B16" Archetype="GenericCreatureStructC"/>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
