<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>OneShotBehaviorData</Name>
        <SubProperties>
            <Element Type="Float" ID="0x93224750">
                <DefaultValue>1.0</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x798184BB">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x8E16E012">
                <DefaultValue>1.0</DefaultValue>
            </Element>
            <Element Type="Int" ID="0x682AA3C9">
                <DefaultValue>0</DefaultValue>
            </Element>
            <Element Type="Int" ID="0x85142576">
                <DefaultValue>-1</DefaultValue>
            </Element>
            <Element Type="Int" ID="0x2642A3DF">
                <DefaultValue>-1</DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
