<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>PlayerJumpData</Name>
        <SubProperties>
            <Element Type="Struct" ID="0x8BA1A21A" Archetype="PlayerJumpHeights"/>
            <Element Type="Struct" ID="0x1C9A6F1B" Archetype="PlayerJumpHeights"/>
            <Element Type="Float" ID="0x782A0310">
                <DefaultValue>0.050000001</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xCAAEC68E">
                <DefaultValue>0.121</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x69E6568D">
                <DefaultValue>3.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x16A7FB91">
                <DefaultValue>6.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xE570E6FE">
                <DefaultValue>3.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xEA3E0F37">
                <DefaultValue>6.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x436CB2E7">
                <DefaultValue>0.1</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x9BA3F671">
                <DefaultValue>0.25</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x80FAA2F3">
                <DefaultValue>0.25</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x7162D678">
                <DefaultValue>false</DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
