<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>PlayerAttackBounceData</Name>
        <SubProperties>
            <Element Type="Float" ID="0x30F6A36B">
                <DefaultValue>3.25</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x80C9B957">
                <DefaultValue>5.25</DefaultValue>
            </Element>
            <Element Type="Asset" ID="0x5D849EF9">
                <TypeFilter>
                    <Element>CAUD</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xD80F96C2">
                <TypeFilter>
                    <Element>CAUD</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x95408246">
                <TypeFilter>
                    <Element>CAUD</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xA3C2FC44">
                <TypeFilter>
                    <Element>CAUD</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xB9A2AF7D">
                <TypeFilter>
                    <Element>CAUD</Element>
                </TypeFilter>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
