<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
    <Properties Type="Struct">
        <Name>DamageableTrigger</Name>
        <SubProperties>
            <Element Type="String" ID="0x0">
                <Name>Name</Name>
            </Element>
            <Element Type="Vector" ID="0x1">
                <Name>Position</Name>
            </Element>
            <Element Type="Vector" ID="0x2">
                <Name>Scale</Name>
            </Element>
            <Element Type="Struct" ID="0x3" Archetype="HealthInfo"/>
            <Element Type="Struct" ID="0x4" Archetype="DamageVulnerability"/>
            <Element Type="Choice" ID="0x5">
                <Name>Render Side</Name>
                <Values>
                    <Element Name="None" ID="0x0"/>
                    <Element Name="North" ID="0x1"/>
                    <Element Name="South" ID="0x2"/>
                    <Element Name="West" ID="0x4"/>
                    <Element Name="East" ID="0x8"/>
                    <Element Name="Top" ID="0x10"/>
                    <Element Name="Bottom" ID="0x20"/>
                </Values>
            </Element>
            <Element Type="Asset" ID="0x6">
                <Name>Texture 1</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x7">
                <Name>Texture 2</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x8">
                <Name>Texture 3</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Bool" ID="0x9">
                <Name>Enable Lock-On</Name>
            </Element>
            <Element Type="Bool" ID="0xA">
                <Name>Active</Name>
            </Element>
            <Element Type="Struct" ID="0xB" Archetype="VisorParameters"/>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <PositionProperty>0x01</PositionProperty>
        <ScaleProperty>0x02</ScaleProperty>
        <ActiveProperty>0x0A</ActiveProperty>
    </EditorProperties>
    <Assets>
        <Element Type="Billboard" Source="File" Location="script/common/DamageableTrigger.TXTR"/>
    </Assets>
    <RotationType>RotationDisabled</RotationType>
    <ScaleType>ScaleVolume</ScaleType>
    <VolumeShape>BoxShape</VolumeShape>
</ScriptObject>
