<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Echoes">
    <PropertyArchetype Type="Choice">
        <Name>PlayerItem</Name>
        <OverrideTypeName>true</OverrideTypeName>
        <Values>
            <Element Name="Power Beam" ID="0x0"/>
            <Element Name="Dark Beam" ID="0x1"/>
            <Element Name="Light Beam" ID="0x2"/>
            <Element Name="Annihilator Beam" ID="0x3"/>
            <Element Name="Super Missile" ID="0x4"/>
            <Element Name="Darkburst" ID="0x5"/>
            <Element Name="Sunburst" ID="0x6"/>
            <Element Name="Sonic Boom" ID="0x7"/>
            <Element Name="Combat Visor" ID="0x8"/>
            <Element Name="Scan Visor" ID="0x9"/>
            <Element Name="Dark Visor" ID="0xA"/>
            <Element Name="Echo Visor" ID="0xB"/>
            <Element Name="Varia Suit" ID="0xC"/>
            <Element Name="Dark Suit" ID="0xD"/>
            <Element Name="Light Suit" ID="0xE"/>
            <Element Name="Morph Ball" ID="0xF"/>
            <Element Name="Boost Ball" ID="0x10"/>
            <Element Name="Spider Ball" ID="0x11"/>
            <Element Name="Morph Ball Bomb" ID="0x12"/>
            <Element Name="" ID="0x13"/>
            <Element Name="" ID="0x14"/>
            <Element Name="" ID="0x15"/>
            <Element Name="Charge Beam" ID="0x16"/>
            <Element Name="Grapple Beam" ID="0x17"/>
            <Element Name="Space Jump Boots" ID="0x18"/>
            <Element Name="Gravity Boost" ID="0x19"/>
            <Element Name="Seeker Launcher" ID="0x1A"/>
            <Element Name="Screw Attack" ID="0x1B"/>
            <Element Name="Energy Transfer Module (Pickup)" ID="0x1C"/>
            <Element Name="Sky Temple Key 1" ID="0x1D"/>
            <Element Name="Sky Temple Key 2" ID="0x1E"/>
            <Element Name="Sky Temple Key 3" ID="0x1F"/>
            <Element Name="Dark Agon Key 1" ID="0x20"/>
            <Element Name="Dark Agon Key 2" ID="0x21"/>
            <Element Name="Dark Agon Key 3" ID="0x22"/>
            <Element Name="Dark Torvus Key 1" ID="0x23"/>
            <Element Name="Dark Torvus Key 2" ID="0x24"/>
            <Element Name="Dark Torvus Key 3" ID="0x25"/>
            <Element Name="Ing Hive Key 1" ID="0x26"/>
            <Element Name="Ing Hive Key 2" ID="0x27"/>
            <Element Name="Ing Hive Key 3" ID="0x28"/>
            <Element Name="Health Refill" ID="0x29"/>
            <Element Name="Energy Tank" ID="0x2A"/>
            <Element Name="Power Bomb" ID="0x2B"/>
            <Element Name="Missile" ID="0x2C"/>
            <Element Name="Dark Ammo" ID="0x2D"/>
            <Element Name="Light Ammo" ID="0x2E"/>
            <Element Name="Item Percentage" ID="0x2F"/>
            <Element Name="NumPlayersJoined" ID="0x30"/>
            <Element Name="NumPlayersInOptionsMenu" ID="0x31"/>
            <Element Name="" ID="0x32"/>
            <Element Name="" ID="0x33"/>
            <Element Name="Switch Weapon Power" ID="0x34"/>
            <Element Name="Switch Weapon Dark" ID="0x35"/>
            <Element Name="Switch Weapon Light" ID="0x36"/>
            <Element Name="Switch Weapon Annihilator" ID="0x37"/>
            <Element Name="" ID="0x38"/>
            <Element Name="Invisibility" ID="0x39"/>
            <Element Name="AmpDamage" ID="0x3A"/>
            <Element Name="Invincibility" ID="0x3B"/>
            <Element Name="" ID="0x3C"/>
            <Element Name="" ID="0x3D"/>
            <Element Name="" ID="0x3E"/>
            <Element Name="" ID="0x3F"/>
            <Element Name="" ID="0x40"/>
            <Element Name="" ID="0x41"/>
            <Element Name="" ID="0x42"/>
            <Element Name="" ID="0x43"/>
            <Element Name="" ID="0x44"/>
            <Element Name="" ID="0x45"/>
            <Element Name="" ID="0x46"/>
            <Element Name="" ID="0x47"/>
            <Element Name="" ID="0x48"/>
            <Element Name="" ID="0x49"/>
            <Element Name="" ID="0x4A"/>
            <Element Name="" ID="0x4B"/>
            <Element Name="" ID="0x4C"/>
            <Element Name="" ID="0x4D"/>
            <Element Name="" ID="0x4E"/>
            <Element Name="" ID="0x4F"/>
            <Element Name="Coin" ID="0x50"/>
            <Element Name="Unlimited Missiles" ID="0x51"/>
            <Element Name="Unlimited Beam Ammo" ID="0x52"/>
            <Element Name="Dark Shield" ID="0x53"/>
            <Element Name="Light Shield" ID="0x54"/>
            <Element Name="Absorb Attack" ID="0x55"/>
            <Element Name="Death Ball" ID="0x56"/>
            <Element Name="Scan Virus" ID="0x57"/>
            <Element Name="" ID="0x58"/>
            <Element Name="(Disable Beams/Beam Ammo?)" ID="0x59"/>
            <Element Name="(Disable Missiles?)" ID="0x5A"/>
            <Element Name="(Disable Unmorph/Remove Morph Ball?)" ID="0x5B"/>
            <Element Name="Disable Ball" ID="0x5C"/>
            <Element Name="(Remove Space Jump?)" ID="0x5D"/>
            <Element Name="" ID="0x5E"/>
            <Element Name="Hacked Effect" ID="0x5F"/>
            <Element Name="CannonBall" ID="0x60"/>
            <Element Name="Violet Translator" ID="0x61"/>
            <Element Name="Amber Translator" ID="0x62"/>
            <Element Name="Emerald Translator" ID="0x63"/>
            <Element Name="Cobalt Translator" ID="0x64"/>
            <Element Name="Sky Temple Key 4" ID="0x65"/>
            <Element Name="Sky Temple Key 5" ID="0x66"/>
            <Element Name="Sky Temple Key 6" ID="0x67"/>
            <Element Name="Sky Temple Key 7" ID="0x68"/>
            <Element Name="Sky Temple Key 8" ID="0x69"/>
            <Element Name="Sky Temple Key 9" ID="0x6A"/>
            <Element Name="Energy Transfer Module (Inventory)" ID="0x6B"/>
            <Element Name="Charge Combo" ID="0x6C"/>
        </Values>
    </PropertyArchetype>
</PropertyTemplate>
