<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
    <Properties Type="Struct">
        <Name>Water</Name>
        <SubProperties>
            <Element Type="String" ID="0x0">
                <Name>Name</Name>
            </Element>
            <Element Type="Vector" ID="0x1">
                <Name>Position</Name>
            </Element>
            <Element Type="Vector" ID="0x2">
                <Name>Scale</Name>
            </Element>
            <Element Type="Struct" ID="0x3" Archetype="DamageInfo"/>
            <Element Type="Vector" ID="0x4">
                <Name>Unknown 1</Name>
            </Element>
            <Element Type="Int" ID="0x5">
                <Name>Unknown 2</Name>
            </Element>
            <Element Type="Bool" ID="0x6">
                <Name>Unknown 3</Name>
            </Element>
            <Element Type="Bool" ID="0x7">
                <Name>Display Fluid Surface</Name>
            </Element>
            <Element Type="Asset" ID="0x8">
                <Name>Texture 1</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x9">
                <Name>Texture 2</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xA">
                <Name>Texture 3</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xB">
                <Name>Texture 4</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xC">
                <Name>Reflection Map</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0xD">
                <Name>Texture 6</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Vector" ID="0xE">
                <Name>Unknown 5</Name>
            </Element>
            <Element Type="Float" ID="0xF">
                <Name>Unknown 6</Name>
            </Element>
            <Element Type="Float" ID="0x10">
                <Name>Unknown 7</Name>
            </Element>
            <Element Type="Float" ID="0x11">
                <Name>Unknown 8</Name>
            </Element>
            <Element Type="Bool" ID="0x12">
                <Name>Active</Name>
            </Element>
            <Element Type="Int" ID="0x13">
                <Name>Fluid Type</Name>
            </Element>
            <Element Type="Bool" ID="0x14">
                <Name>Unknown 11</Name>
            </Element>
            <Element Type="Float" ID="0x15">
                <Name>Unknown 12</Name>
            </Element>
            <Element Type="Struct" ID="0x16" Archetype="FluidUVMotion"/>
            <Element Type="Float" ID="0x17">
                <Name>Unknown 30</Name>
            </Element>
            <Element Type="Float" ID="0x18">
                <Name>Unknown 31</Name>
            </Element>
            <Element Type="Float" ID="0x19">
                <Name>Unknown 32</Name>
            </Element>
            <Element Type="Float" ID="0x1A">
                <Name>Unknown 33</Name>
            </Element>
            <Element Type="Float" ID="0x1B">
                <Name>Unknown 34</Name>
            </Element>
            <Element Type="Float" ID="0x1C">
                <Name>Unknown 35</Name>
            </Element>
            <Element Type="Float" ID="0x1D">
                <Name>Unknown 36</Name>
            </Element>
            <Element Type="Float" ID="0x1E">
                <Name>Unknown 37</Name>
            </Element>
            <Element Type="Color" ID="0x1F">
                <Name>Unknown 38</Name>
            </Element>
            <Element Type="Color" ID="0x20">
                <Name>Unknown 39</Name>
            </Element>
            <Element Type="Asset" ID="0x21">
                <Name>Enter Particle</Name>
                <Description>This particle plays when an actor/projectile enters the water. It also plays when the morph ball is rolling in it at surface level.</Description>
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x22">
                <Name>Particle 2</Name>
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x23">
                <Name>Particle 3</Name>
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x24">
                <Name>Particle 4</Name>
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x25">
                <Name>Particle 5</Name>
                <TypeFilter>
                    <Element>PART</Element>
                </TypeFilter>
            </Element>
            <Element Type="Sound" ID="0x26">
                <Name>Sound 1</Name>
            </Element>
            <Element Type="Sound" ID="0x27">
                <Name>Sound 2</Name>
            </Element>
            <Element Type="Sound" ID="0x28">
                <Name>Sound 3</Name>
            </Element>
            <Element Type="Sound" ID="0x29">
                <Name>Sound 4</Name>
            </Element>
            <Element Type="Sound" ID="0x2A">
                <Name>Sound 5</Name>
            </Element>
            <Element Type="Float" ID="0x2B">
                <Name>Unknown 40</Name>
            </Element>
            <Element Type="Int" ID="0x2C">
                <Name>Unknown 41</Name>
            </Element>
            <Element Type="Float" ID="0x2D">
                <Name>Unknown 42</Name>
            </Element>
            <Element Type="Float" ID="0x2E">
                <Name>Unknown 43</Name>
            </Element>
            <Element Type="Float" ID="0x2F">
                <Name>Unknown 44</Name>
            </Element>
            <Element Type="Float" ID="0x30">
                <Name>Unknown 45</Name>
            </Element>
            <Element Type="Float" ID="0x31">
                <Name>Unknown 46</Name>
            </Element>
            <Element Type="Float" ID="0x32">
                <Name>Unknown 47</Name>
            </Element>
            <Element Type="Float" ID="0x33">
                <Name>Heat Wave Height</Name>
            </Element>
            <Element Type="Float" ID="0x34">
                <Name>Heat Wave Speed</Name>
            </Element>
            <Element Type="Color" ID="0x35">
                <Name>Heat Wave Color</Name>
            </Element>
            <Element Type="Asset" ID="0x36">
                <Name>Lightmap Texture</Name>
                <TypeFilter>
                    <Element>TXTR</Element>
                </TypeFilter>
            </Element>
            <Element Type="Float" ID="0x37">
                <Name>Unknown 51</Name>
            </Element>
            <Element Type="Float" ID="0x38">
                <Name>Unknown 52</Name>
            </Element>
            <Element Type="Float" ID="0x39">
                <Name>Unknown 53</Name>
            </Element>
            <Element Type="Int" ID="0x3A">
                <Name>Unknown 54</Name>
            </Element>
            <Element Type="Int" ID="0x3B">
                <Name>Unknown 55</Name>
            </Element>
            <Element Type="Bool" ID="0x3C">
                <Name>DO NOT ENABLE - WILL CRASH</Name>
            </Element>
            <Element Type="Short" ID="0x3D">
                <Name>Ignore</Name>
            </Element>
            <Element Type="Short" ID="0x3E">
                <Name>Ignore</Name>
            </Element>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <PositionProperty>0x01</PositionProperty>
        <ScaleProperty>0x02</ScaleProperty>
        <ActiveProperty>0x09</ActiveProperty>
    </EditorProperties>
    <RotationType>RotationDisabled</RotationType>
    <ScaleType>ScaleVolume</ScaleType>
    <VolumeShape>BoxShape</VolumeShape>
</ScriptObject>
