<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>SpawnPointData</Name>
        <SubProperties>
            <Element Type="Bool" ID="0x1B92D687">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xEFA42418">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x6AB717B5">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x320723A9">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x7A6231BF">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xEBE3BF3F">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xCA54843">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xB95C4953">
                <DefaultValue>false</DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
