<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
    <PropertyArchetype Type="Struct">
        <Name>PlayerMountRiderData</Name>
        <SubProperties>
            <Element Type="Struct" ID="0x13E35FB" Archetype="PlayerType"/>
            <Element Type="String" ID="0xE7F952BD"/>
            <Element Type="String" ID="0xB0F79539"/>
            <Element Type="Bool" ID="0x6A1BA66F">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x1A2E6372">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0xAB3627B8">
                <DefaultValue>false</DefaultValue>
            </Element>
            <Element Type="Bool" ID="0x6CDF8683">
                <DefaultValue>true</DefaultValue>
            </Element>
            <Element Type="Int" ID="0x45E44B4E">
                <DefaultValue>1</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xE829969A">
                <DefaultValue>0.0</DefaultValue>
            </Element>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
