<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
    <Properties Type="Struct">
        <Name>SpecialFunction</Name>
        <SubProperties>
            <Element Type="String" ID="0x0">
                <Name>Name</Name>
            </Element>
            <Element Type="Vector" ID="0x1">
                <Name>Position</Name>
            </Element>
            <Element Type="Vector" ID="0x2">
                <Name>Rotation</Name>
            </Element>
            <Element Type="Choice" ID="0x3">
                <Name>Function</Name>
                <Values>
                    <Element Name="Function 0" ID="0x0"/>
                    <Element Name="Player Follow Locator" ID="0x1"/>
                    <Element Name="Spinner Controller" ID="0x2"/>
                    <Element Name="Object Follow Locator" ID="0x3"/>
                    <Element Name="Function 4" ID="0x4"/>
                    <Element Name="Inventory Activator" ID="0x5"/>
                    <Element Name="Map Station" ID="0x6"/>
                    <Element Name="Save Station" ID="0x7"/>
                    <Element Name="Intro Boss Ring Controller" ID="0x8"/>
                    <Element Name="View Frustum Tester (Unused)" ID="0x9"/>
                    <Element Name="Shot Spinner Controller" ID="0xA"/>
                    <Element Name="Escape Sequence" ID="0xB"/>
                    <Element Name="Boss Energy Bar" ID="0xC"/>
                    <Element Name="End Game" ID="0xD"/>
                    <Element Name="HUD Fade In" ID="0xE"/>
                    <Element Name="Cinematic Skip" ID="0xF"/>
                    <Element Name="Script Layer Controller" ID="0x10"/>
                    <Element Name="Rain Simulator" ID="0x11"/>
                    <Element Name="Area Damage" ID="0x12"/>
                    <Element Name="Object Follow Object (Unused)" ID="0x13"/>
                    <Element Name="Redundant Hint System" ID="0x14"/>
                    <Element Name="Drop Bomb" ID="0x15"/>
                    <Element Name="Function 22" ID="0x16"/>
                    <Element Name="Missile Station" ID="0x17"/>
                    <Element Name="Billboard" ID="0x18"/>
                    <Element Name="Player In Area Relay" ID="0x19"/>
                    <Element Name="HUD Target" ID="0x1A"/>
                    <Element Name="Fog Fader" ID="0x1B"/>
                    <Element Name="Enter Logbook Screen" ID="0x1C"/>
                    <Element Name="Power Bomb Station" ID="0x1D"/>
                    <Element Name="Ending" ID="0x1E"/>
                    <Element Name="Fusion Relay" ID="0x1F"/>
                    <Element Name="Weapon Switch (PAL-only)" ID="0x20"/>
                </Values>
            </Element>
            <Element Type="String" ID="0x4">
                <Name>Unknown 1</Name>
            </Element>
            <Element Type="Float" ID="0x5">
                <Name>Unknown 2</Name>
            </Element>
            <Element Type="Float" ID="0x6">
                <Name>Unknown 3</Name>
            </Element>
            <Element Type="Float" ID="0x7">
                <Name>Unknown 4</Name>
            </Element>
            <Element Type="Struct" ID="0x8" Archetype="LayerSwitch"/>
            <Element Type="Choice" ID="0x9" Archetype="PlayerItem"/>
            <Element Type="Bool" ID="0xA">
                <Name>Active</Name>
            </Element>
            <Element Type="Float" ID="0xB">
                <Name>Unknown 5</Name>
            </Element>
            <Element Type="Sound" ID="0xC">
                <Name>Used by SpinnerController 1</Name>
            </Element>
            <Element Type="Sound" ID="0xD">
                <Name>Used by SpinnerController 2</Name>
            </Element>
            <Element Type="Sound" ID="0xE">
                <Name>Used by SpinnerController 3</Name>
            </Element>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <PositionProperty>0x01</PositionProperty>
        <RotationProperty>0x02</RotationProperty>
        <ActiveProperty>0x0A</ActiveProperty>
    </EditorProperties>
    <Assets>
        <Element Type="Billboard" Source="File" Location="script/common/SpecialFunction.TXTR"/>
    </Assets>
</ScriptObject>
