<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
    <PropertyArchetype Type="Struct">
        <Name>MetroidHopperStruct</Name>
        <SubProperties>
            <Element Type="Struct" ID="0xF8E45E84" Archetype="ShockWaveInfo"/>
            <Element Type="Float" ID="0x1CA04D70">
                <DefaultValue>0.1</DefaultValue>
            </Element>
            <Element Type="Float" ID="0x8D508CA7">
                <DefaultValue>10.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xC9BA4746">
                <DefaultValue>20.0</DefaultValue>
            </Element>
            <Element Type="Float" ID="0xE174F463">
                <DefaultValue>15.0</DefaultValue>
            </Element>
            <Element Type="Struct" ID="0xD1522831" Archetype="DamageVulnerability"/>
        </SubProperties>
    </PropertyArchetype>
</PropertyTemplate>
