diff --git a/src/Core/GameProject/AssetNameGeneration.cpp b/src/Core/GameProject/AssetNameGeneration.cpp index df4eef8a..7ee20c7e 100644 --- a/src/Core/GameProject/AssetNameGeneration.cpp +++ b/src/Core/GameProject/AssetNameGeneration.cpp @@ -100,10 +100,6 @@ void GenerateAssetNames(CGameProject *pProj) TString NewDir = (HasCustomDir ? It->DirectoryPath() : pStore->DefaultResourceDirPath()); TString NewName = (HasCustomName ? It->Name() : It->ID().ToString()); - - if (!HasCustomDir && pProj->Game() >= eCorruptionProto) - NewDir = NewDir.ToLower(); - It->Move(NewDir, NewName, true, true); } #endif