From 48d0ae5e1002caaf477cc104f16416b6e3353f1d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 21 Jun 2020 19:18:44 -0400 Subject: [PATCH] CScriptLoader: Silence unused variable warnings These will eventually be used. --- src/Core/Resource/Factory/CScriptLoader.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Core/Resource/Factory/CScriptLoader.cpp b/src/Core/Resource/Factory/CScriptLoader.cpp index 86bf7da5..9e44f2a5 100644 --- a/src/Core/Resource/Factory/CScriptLoader.cpp +++ b/src/Core/Resource/Factory/CScriptLoader.cpp @@ -265,15 +265,15 @@ void CScriptLoader::ReadProperty(IProperty *pProp, uint32 Size, IInputStream& rS void CScriptLoader::LoadStructMP1(IInputStream& rSCLY, CStructProperty* pStruct) { - uint32 StructStart = rSCLY.Tell(); + [[maybe_unused]] const uint32 StructStart = rSCLY.Tell(); // Verify property count - uint32 PropertyCount = pStruct->NumChildren(); - uint32 Version = 0; + const uint32 PropertyCount = pStruct->NumChildren(); + [[maybe_unused]] uint32 Version = 0; if (!pStruct->IsAtomic()) { - uint32 FilePropCount = rSCLY.ReadLong(); + [[maybe_unused]] const uint32 FilePropCount = rSCLY.ReadULong(); //@todo version checking }