diff --git a/src/Core/Resource/Factory/CCollisionLoader.cpp b/src/Core/Resource/Factory/CCollisionLoader.cpp index 4ddfc008..c2c315e9 100644 --- a/src/Core/Resource/Factory/CCollisionLoader.cpp +++ b/src/Core/Resource/Factory/CCollisionLoader.cpp @@ -132,59 +132,59 @@ void CCollisionLoader::LoadCollisionMaterial(IInputStream& Src, CCollisionMateri void CCollisionLoader::LoadCollisionIndices(IInputStream& File, SCollisionIndexData& OutData) { // Materials - uint NumMaterials = File.ReadLong(); - OutData.Materials.resize( NumMaterials ); + const uint NumMaterials = File.ReadLong(); + OutData.Materials.resize(NumMaterials); - for (uint i=0; i= EGame::Echoes) { - uint UnknownCount = File.ReadLong(); + const uint32 UnknownCount = File.ReadLong(); File.Skip(UnknownCount * 2); } // Vertices - uint NumVertices = File.ReadLong(); + const uint32 NumVertices = File.ReadLong(); OutData.Vertices.resize(NumVertices); - for (uint32 i=0; i