mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-09 05:27:41 +00:00
Added editor game info system, exporter now fetches game build version, merged asset name maps for all games, resource browser can now import/export names to/from a map XML, reworked asset name generation to more closely match Retro's organization scheme, bug fixes
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@@ -5,6 +5,7 @@
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#include "CResourceTableModel.h"
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#include "CVirtualDirectoryModel.h"
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#include <QDialog>
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#include <QTimer>
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namespace Ui {
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class CResourceBrowser;
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@@ -32,6 +33,9 @@ public slots:
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void OnDirectorySelectionChanged(const QModelIndex& rkNewIndex, const QModelIndex& rkPrevIndex);
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void OnDoubleClickResource(QModelIndex Index);
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void OnImportPakContentsTxt();
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void OnGenerateAssetNames();
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void OnImportNamesFromAssetNameMap();
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void ExportAssetNames();
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void UpdateFilter();
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};
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