CModelEditorViewport: Pass color by reference

Avoids an unnecessary 16-byte float copy
This commit is contained in:
Lioncache
2025-12-07 03:22:44 -05:00
parent 5d61bbc85c
commit 6428864373
2 changed files with 2 additions and 2 deletions

View File

@@ -31,7 +31,7 @@ void CModelEditorViewport::SetDrawMode(EDrawMode Mode)
mMode = Mode;
}
void CModelEditorViewport::SetClearColor(CColor Color)
void CModelEditorViewport::SetClearColor(const CColor& Color)
{
mpRenderer->SetClearColor(Color);
}

View File

@@ -28,7 +28,7 @@ public:
void SetNode(CModelNode *pNode);
void SetActiveMaterial(CMaterial *pMat);
void SetDrawMode(EDrawMode Mode);
void SetClearColor(CColor Color);
void SetClearColor(const CColor& Color);
void SetGridEnabled(bool Enable);
void Paint() override;
void OnResize() override;