diff --git a/src/Editor/CharacterEditor/CSkeletonHierarchyModel.cpp b/src/Editor/CharacterEditor/CSkeletonHierarchyModel.cpp index 064824f0..b7d6c380 100644 --- a/src/Editor/CharacterEditor/CSkeletonHierarchyModel.cpp +++ b/src/Editor/CharacterEditor/CSkeletonHierarchyModel.cpp @@ -19,7 +19,7 @@ QModelIndex CSkeletonHierarchyModel::index(int Row, int Column, const QModelInde return QModelIndex(); } - auto *pBone = static_cast(rkParent.internalPointer()); + const auto* pBone = static_cast(rkParent.internalPointer()); if (Row < static_cast(pBone->NumChildren())) return createIndex(Row, Column, pBone->ChildByIndex(Row)); else @@ -28,16 +28,16 @@ QModelIndex CSkeletonHierarchyModel::index(int Row, int Column, const QModelInde QModelIndex CSkeletonHierarchyModel::parent(const QModelIndex& rkChild) const { - auto *pBone = static_cast(rkChild.internalPointer()); + const auto *pBone = static_cast(rkChild.internalPointer()); if (pBone->Parent()) { // Determine parent index - CBone *pParent = pBone->Parent(); + const CBone* pParent = pBone->Parent(); if (pParent->Parent()) { - CBone *pGrandparent = pParent->Parent(); + const CBone* pGrandparent = pParent->Parent(); for (size_t iChild = 0; iChild < pGrandparent->NumChildren(); iChild++) { @@ -45,8 +45,10 @@ QModelIndex CSkeletonHierarchyModel::parent(const QModelIndex& rkChild) const return createIndex(static_cast(iChild), 0, pParent); } } - - else return createIndex(0, 0, pParent); + else + { + return createIndex(0, 0, pParent); + } } return QModelIndex(); @@ -57,7 +59,7 @@ int CSkeletonHierarchyModel::rowCount(const QModelIndex& rkParent) const if (!mpSkeleton) return 0; - auto *pBone = static_cast(rkParent.internalPointer()); + const auto* pBone = static_cast(rkParent.internalPointer()); return pBone ? static_cast(pBone->NumChildren()) : 1; } @@ -70,7 +72,7 @@ QVariant CSkeletonHierarchyModel::data(const QModelIndex& rkIndex, int Role) con { if (Role == Qt::DisplayRole || Role == Qt::ToolTipRole) { - CBone *pBone = (CBone*) rkIndex.internalPointer(); + const auto* pBone = static_cast(rkIndex.internalPointer()); return TO_QSTRING(pBone->Name()); } @@ -79,12 +81,12 @@ QVariant CSkeletonHierarchyModel::data(const QModelIndex& rkIndex, int Role) con CBone* CSkeletonHierarchyModel::BoneForIndex(const QModelIndex& rkIndex) const { - return (CBone*) (rkIndex.internalPointer()); + return static_cast(rkIndex.internalPointer()); } -QModelIndex CSkeletonHierarchyModel::IndexForBone(CBone *pBone) const +QModelIndex CSkeletonHierarchyModel::IndexForBone(const CBone *pBone) const { - CBone *pParent = pBone->Parent(); + const CBone* pParent = pBone->Parent(); if (!pParent) return index(0, 0, QModelIndex()); diff --git a/src/Editor/CharacterEditor/CSkeletonHierarchyModel.h b/src/Editor/CharacterEditor/CSkeletonHierarchyModel.h index 44bee149..368a9d6c 100644 --- a/src/Editor/CharacterEditor/CSkeletonHierarchyModel.h +++ b/src/Editor/CharacterEditor/CSkeletonHierarchyModel.h @@ -18,7 +18,7 @@ public: QVariant data(const QModelIndex& rkIndex, int Role) const override; CBone* BoneForIndex(const QModelIndex& rkIndex) const; - QModelIndex IndexForBone(CBone *pBone) const; + QModelIndex IndexForBone(const CBone *pBone) const; void SetSkeleton(CSkeleton *pSkel); };