From a4f45aeb2d5adfeda525d62c3d3f7cb8c0654433 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 9 Jun 2020 04:17:43 -0400 Subject: [PATCH] CAnimation: Remove unnecessary inline specifiers Same behavior, less writing. Functions defined in a class declaration are already implicitly inline. --- src/Core/Resource/Animation/CAnimation.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Core/Resource/Animation/CAnimation.h b/src/Core/Resource/Animation/CAnimation.h index 655c6472..b5f69e33 100644 --- a/src/Core/Resource/Animation/CAnimation.h +++ b/src/Core/Resource/Animation/CAnimation.h @@ -41,10 +41,10 @@ public: void EvaluateTransform(float Time, uint32 BoneID, CVector3f *pOutTranslation, CQuaternion *pOutRotation, CVector3f *pOutScale) const; bool HasTranslation(uint32 BoneID) const; - inline float Duration() const { return mDuration; } - inline uint32 NumKeys() const { return mNumKeys; } - inline float TickInterval() const { return mTickInterval; } - inline CAnimEventData* EventData() const { return mpEventData; } + float Duration() const { return mDuration; } + uint32 NumKeys() const { return mNumKeys; } + float TickInterval() const { return mTickInterval; } + CAnimEventData* EventData() const { return mpEventData; } }; #endif // CANIMATION_H