diff --git a/src/Editor/CProjectSettingsDialog.cpp b/src/Editor/CProjectSettingsDialog.cpp index 6b8ddc7c..009d08d6 100644 --- a/src/Editor/CProjectSettingsDialog.cpp +++ b/src/Editor/CProjectSettingsDialog.cpp @@ -50,21 +50,21 @@ void CProjectSettingsDialog::ActiveProjectChanged(CGameProject *pProj) if (mpProject) { // Set up project info - mpUI->ProjectNameLineEdit->setText( TO_QSTRING(pProj->Name()) ); - mpUI->GameLineEdit->setText( TO_QSTRING(GetGameName(pProj->Game())) ); - mpUI->GameIdLineEdit->setText( TO_QSTRING(pProj->GameID()) ); + mpUI->ProjectNameLineEdit->setText(TO_QSTRING(pProj->Name())); + mpUI->GameLineEdit->setText(TO_QSTRING(GetGameName(pProj->Game()))); + mpUI->GameIdLineEdit->setText(TO_QSTRING(pProj->GameID())); - float BuildVer = pProj->BuildVersion(); - ERegion Region = pProj->Region(); - TString RegionName = TEnumReflection::ConvertValueToString(Region); - TString BuildName = pProj->GameInfo()->GetBuildName(BuildVer, Region); - mpUI->BuildLineEdit->setText( QString("%1 (%2)").arg(BuildVer).arg( TO_QSTRING(BuildName) ) ); - mpUI->RegionLineEdit->setText( TO_QSTRING(RegionName) ); + const float BuildVer = pProj->BuildVersion(); + const ERegion Region = pProj->Region(); + const TString RegionName = TEnumReflection::ConvertValueToString(Region); + const TString BuildName = pProj->GameInfo()->GetBuildName(BuildVer, Region); + mpUI->BuildLineEdit->setText(tr("%1 (%2)").arg(BuildVer).arg(TO_QSTRING(BuildName))); + mpUI->RegionLineEdit->setText(TO_QSTRING(RegionName)); // Banner info - COpeningBanner Banner(pProj); - mpUI->GameNameLineEdit->setText( TO_QSTRING(Banner.EnglishGameName()) ); - mpUI->GameNameLineEdit->setMaxLength( Banner.MaxGameNameLength() ); + const COpeningBanner Banner(pProj); + mpUI->GameNameLineEdit->setText(TO_QSTRING(Banner.EnglishGameName())); + mpUI->GameNameLineEdit->setMaxLength(Banner.MaxGameNameLength()); } else { @@ -135,17 +135,17 @@ void CProjectSettingsDialog::BuildISO() if (!pProj->IsWiiBuild()) { - DefaultExtension = ".gcm"; - FilterString = "*.gcm;*.iso"; + DefaultExtension = QStringLiteral(".gcm"); + FilterString = QStringLiteral("*.gcm;*.iso"); } else { - DefaultExtension = ".iso"; - FilterString = "*.iso"; + DefaultExtension = QStringLiteral(".iso"); + FilterString = QStringLiteral("*.iso"); } QString DefaultPath = TO_QSTRING( pProj->ProjectRoot() + FileUtil::SanitizeName(pProj->Name(), false) ) + DefaultExtension; - QString IsoPath = UICommon::SaveFileDialog(this, "Choose output ISO path", FilterString, DefaultPath); + QString IsoPath = UICommon::SaveFileDialog(this, tr("Choose output ISO path"), FilterString, DefaultPath); if (!IsoPath.isEmpty()) { @@ -154,8 +154,8 @@ void CProjectSettingsDialog::BuildISO() if (NeedsDiscMerge) { - FilterString += ";*.wbfs;*.nfs"; - QString SourceIsoPath = UICommon::OpenFileDialog(this, "Select the original ISO", FilterString, DefaultPath); + FilterString += QStringLiteral(";*.wbfs;*.nfs"); + QString SourceIsoPath = UICommon::OpenFileDialog(this, tr("Select the original ISO"), FilterString, DefaultPath); if (SourceIsoPath.isEmpty()) return; @@ -166,7 +166,7 @@ void CProjectSettingsDialog::BuildISO() if (!pBaseDisc || !IsWii) { - UICommon::ErrorMsg(this, "The ISO provided is not a valid Wii ISO!"); + UICommon::ErrorMsg(this, tr("The ISO provided is not a valid Wii ISO!")); return; } @@ -175,7 +175,7 @@ void CProjectSettingsDialog::BuildISO() if (strncmp(*GameID, rkHeader.m_gameID, 6) != 0) { - UICommon::ErrorMsg(this, "The ISO provided doesn't match the project!"); + UICommon::ErrorMsg(this, tr("The ISO provided doesn't match the project!")); return; } } @@ -185,7 +185,7 @@ void CProjectSettingsDialog::BuildISO() // Make sure there will be no leftover quickplay files in the built ISO NDolphinIntegration::CleanupQuickplayFiles(pProj); - CProgressDialog Dialog("Building ISO", false, true, this); + CProgressDialog Dialog(tr("Building ISO"), false, true, this); Dialog.DisallowCanceling(); bool Success; @@ -201,9 +201,9 @@ void CProjectSettingsDialog::BuildISO() } if (Success) - UICommon::InfoMsg(this, "Success", "ISO built successfully!"); + UICommon::InfoMsg(this, tr("Success"), tr("ISO built successfully!")); else - UICommon::ErrorMsg(this, "ISO build failed!"); + UICommon::ErrorMsg(this, tr("ISO build failed!")); } } }