diff --git a/src/Editor/WorldEditor/CStateMessageModel.h b/src/Editor/WorldEditor/CStateMessageModel.h index ec2bf018..448200a2 100644 --- a/src/Editor/WorldEditor/CStateMessageModel.h +++ b/src/Editor/WorldEditor/CStateMessageModel.h @@ -21,11 +21,11 @@ public: private: struct SEntry { - uint32 ID = 0; + uint32_t ID = 0; QString Name; SEntry() = default; - SEntry(uint32 _ID, QString rkName) + SEntry(uint32_t _ID, QString rkName) : ID(_ID), Name(std::move(rkName)) {} bool operator<(const SEntry& rkOther) const @@ -69,7 +69,7 @@ public: if (mType == EType::States) { - for (uint32 iState = 0; iState < pGame->NumStates(); iState++) + for (uint32_t iState = 0; iState < pGame->NumStates(); iState++) { SState State = pGame->StateByIndex(iState); mEntries.emplace_back(State.ID, TO_QSTRING(State.Name)); @@ -77,7 +77,7 @@ public: } else { - for (uint32 iMsg = 0; iMsg < pGame->NumMessages(); iMsg++) + for (uint32_t iMsg = 0; iMsg < pGame->NumMessages(); iMsg++) { SMessage Message = pGame->MessageByIndex(iMsg); mEntries.emplace_back(Message.ID, TO_QSTRING(Message.Name)); @@ -88,12 +88,12 @@ public: endResetModel(); } - uint32 StateIndex(uint32 StateID) const + uint32_t StateIndex(uint32_t StateID) const { if (mType == EType::Messages) - return -1; + return UINT32_MAX; - for (int iState = 0; iState < mEntries.size(); iState++) + for (uint32_t iState = 0; iState < mEntries.size(); iState++) { if (mEntries[iState].ID == StateID) return iState; @@ -102,12 +102,12 @@ public: return UINT32_MAX; } - uint32 MessageIndex(uint32 MessageID) const + uint32_t MessageIndex(uint32_t MessageID) const { if (mType == EType::States) - return -1; + return UINT32_MAX; - for (int iMsg = 0; iMsg < mEntries.size(); iMsg++) + for (uint32_t iMsg = 0; iMsg < mEntries.size(); iMsg++) { if (mEntries[iMsg].ID == MessageID) return iMsg; @@ -121,12 +121,12 @@ public: mpScript = pScript; } - uint32 State(uint32 Index) const + uint32_t State(uint32_t Index) const { return (mType == EType::States ? mEntries[Index].ID : 0); } - uint32 Message(uint32 Index) const + uint32_t Message(uint32_t Index) const { return (mType == EType::Messages ? mEntries[Index].ID : 0); }