Lioncache
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43eae548ac
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Editor: Convert QVector over to QList
In Qt 6 QVector is now a typedef alias for QList, so we can convert these over
to make the semantics explicit.
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2025-11-30 15:44:23 -05:00 |
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Lioncash
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9e976606ff
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CResourceBrowser: Make use of override
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2020-07-03 12:33:19 -04:00 |
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Lioncash
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eb76ac9039
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CResourceBrowser: Take search string by const reference
Same thing, less copies.
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2020-07-03 11:01:21 -04:00 |
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Lioncash
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071bdf4d2f
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CResourceBrowser: Make use of in-class initializers where applicable
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2020-06-28 05:04:21 -04:00 |
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Aruki
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96c1aae27f
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Added support for deleting resources + minor fixes
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2019-02-03 02:22:36 -07:00 |
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Aruki
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56843e214d
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Added ability to create brand new SCAN/STRG assets. Added ability to update old projects.
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2019-02-02 17:32:19 -07:00 |
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Aruki
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ca40c26154
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Directory tree view now updates to reflect changes when moving/renaming folders
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2017-07-25 04:02:48 -06:00 |
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Aruki
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4f2828e0f8
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Added asset lookup by ID, fixed a bug with asset ID display, added "go to parent directory" icon
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2017-07-22 16:26:49 -06:00 |
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Aruki
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89d668a810
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Added ability to display referencers/dependencies of assets
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2017-07-20 20:56:29 -06:00 |
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Aruki
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905173a0a0
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Added ability to create/delete directories
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2017-07-20 20:48:12 -06:00 |
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Aruki
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db277d7a15
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Added ability to rename resources/directories in the resource table view
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2017-07-16 03:24:14 -06:00 |
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Aruki
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a813c4c61c
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Fixed table view updating to properly show changes after moving resources/directories
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2017-07-15 22:24:59 -06:00 |
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Aruki
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dbe8b7922c
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Added support for dragging/dropping resources; you can use drag/drop to rearrange resources/folders in the resource browser now, and you can drag/drop resources onto resource selector widgets
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2017-07-14 18:41:56 -06:00 |
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Aruki
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fe9a074029
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Added context menu to the resource browser; fixed search results not displaying correctly
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2017-07-13 01:41:46 -06:00 |
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Aruki
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137c10f28f
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Major resource browser UI overhaul
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2017-07-12 20:45:14 -06:00 |
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Aruki
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9a52fe52d4
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Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it.
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2017-07-04 04:59:22 -06:00 |
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Aruki
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b3a0e52b6f
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Fixed crash after generating asset names, added MP2 auto-generated names to the map
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2017-02-06 15:10:54 -07:00 |
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Aruki
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7f9bed653b
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Added type filtering to the resource browser
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2017-02-02 21:20:54 -07:00 |
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Aruki
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c53352c290
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Implemented "find" button on resource selector widget
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2017-02-01 21:01:14 -07:00 |
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Aruki
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548fcb2f8e
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Modified resource browser to use a filesystem browser view
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2017-02-01 20:23:51 -07:00 |
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Aruki
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4e8ecdb79c
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Created new resource selector widget class
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2017-02-01 08:43:42 -07:00 |
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Aruki
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4f03c2431e
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Added editor game info system, exporter now fetches game build version, merged asset name maps for all games, resource browser can now import/export names to/from a map XML, reworked asset name generation to more closely match Retro's organization scheme, bug fixes
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2017-01-31 11:23:28 -07:00 |
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Aruki
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5ac292ebc5
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Made search bar in resource browser feel more responsive
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2017-01-29 08:01:33 -07:00 |
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parax0
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d96a3c2af7
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Added functionality to import filenames from .pak.contents.txt files
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2016-12-24 00:47:45 -07:00 |
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parax0
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a7b381f301
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Made a bunch of changes to make the resource store system more friendly to multiple stores instead of just a single active one, and set up a resource database for editor assets
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2016-08-31 02:09:13 -06:00 |
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parax0
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d263610d43
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Added ability to double click a resource in the resource browser to open it for editing
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2016-08-28 04:07:17 -06:00 |
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parax0
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6f98ae5bb8
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Implemented initial version of resource browser
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2016-07-10 06:58:23 -06:00 |
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