cmake_minimum_required(VERSION 3.12) set(MACOSX_DEPLOYMENT_TARGET 10.10) # Use release build type as default (assimp complains if this is unset) if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif() set(CMAKE_CONFIGURATION_TYPES ${CMAKE_BUILD_TYPE}) project(PrimeWorldEditor CXX) option(PWE_PUBLIC_RELEASE "Enable end-user deployment configuration for PWE" ON) if (PWE_PUBLIC_RELEASE) add_compile_definitions(PUBLIC_RELEASE=1) message(STATUS "Enabled public release mode") endif() # Ensure submodules checked out if (NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/externals/LibCommon/CMakeLists.txt) message(FATAL_ERROR "Please run 'git submodule update --init --recursive' to fetch submodules.") endif() include(./dew.cmake) integrate_dew() include(cmake/generate_product_version.cmake) if(MSVC) add_compile_options(/WX /wd4267 /wd4100 /wd4101 /wd4189) else() add_compile_options(-Wno-multichar -Wno-undefined-var-template) endif() if(APPLE) add_compile_definitions(GL_SILENCE_DEPRECATION) endif() # Set where the binary files will be built. The program will not execute from # here. You must run "make install" to install these to the proper location # as defined above. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) # Directly integrate libcommon and block install targets set(LIBCOMMON_GENERATE_INSTALL_TARGETS OFF CACHE BOOL "Make libcommon install targets" FORCE) set(CODEGEN_GENERATE_INSTALL_TARGETS OFF CACHE BOOL "Make codegen install targets" FORCE) set(CODEGEN_BUILD_PACKAGE_DURING_CONFIGURE ON) add_subdirectory(externals/LibCommon) add_subdirectory(src/Core) add_subdirectory(src/Editor)