#include "TString.h" #include // ************ TString ************ TString::TString(const wchar_t* pkText) { *this = TWideString(pkText).ToUTF8(); } TString::TString(const std::wstring& rkText) { *this = TWideString(rkText).ToUTF8(); } TString::TString(const TWideString& rkText) { *this = rkText.ToUTF8(); } TWideString TString::ToUTF16() const { TWideString out; const char *pkCStr = CString(); while (pkCStr[0]) { // Step 1: decode UTF-8 code point wchar_t CodePoint; // One byte if ((pkCStr[0] & 0x80) == 0) { CodePoint = pkCStr[0] & 0x7FFFFFFF; pkCStr++; } // Two bytes else if ((pkCStr[0] & 0xE0) == 0xC0) { CodePoint = (((pkCStr[0] & 0x1F) << 6) | (pkCStr[1] & 0x3F)); pkCStr += 2; } // Three bytes else if ((pkCStr[0] & 0xF0) == 0xE0) { CodePoint = (((pkCStr[0] & 0xF) << 12) | ((pkCStr[1] & 0x3F) << 6) | (pkCStr[2] & 0x3F)); pkCStr += 3; } // Four bytes else if ((pkCStr[0] & 0xF8) == 0xF0) { CodePoint = (((pkCStr[0] & 0x7) << 18) | ((pkCStr[1] & 0x3F) << 12) | ((pkCStr[2] & 0x3F) << 6) | (pkCStr[3] & 0x3F)); pkCStr += 4; } // Five bytes else if ((pkCStr[0] & 0xFC) == 0xF8) { CodePoint = (((pkCStr[0] & 0x3) << 24) | ((pkCStr[1] & 0x3F) << 18) | ((pkCStr[2] & 0x3F) << 12) | ((pkCStr[3] & 0x3F) << 6) | (pkCStr[4] & 0x3F)); pkCStr += 5; } // Six bytes else if ((pkCStr[0] & 0xFE) == 0xFC) { CodePoint = (((pkCStr[0] & 0x1) << 30) | ((pkCStr[1] & 0x3F) << 24) | ((pkCStr[2] & 0x3F) << 18) | ((pkCStr[3] & 0x3F) << 12) | ((pkCStr[4] & 0x3F) << 6) | (pkCStr[5] & 0x3F)); pkCStr += 6; } // Step 2: Append to output string if ( ((CodePoint >= 0) && (CodePoint <= 0xD7FF)) || ((CodePoint >= 0xE000) && (CodePoint <= 0xFFFF)) ) out.Append((wchar_t) (CodePoint & 0xFFFF)); } return out; } // ************ TWideString ************ TWideString::TWideString(const char* pkText) { *this = TString(pkText).ToUTF16(); } TWideString::TWideString(const std::string& rkText) { *this = TString(rkText).ToUTF16(); } TWideString::TWideString(const TString& rkText) { *this = rkText.ToUTF16(); } TString TWideString::ToUTF8() const { return "UTF16 to UTF8 currently unsupported"; }