#ifndef ETEVENUMS #define ETEVENUMS #include enum ETevColorInput { kPrevRGB = 0x0, kPrevAAA = 0x1, kColor0RGB = 0x2, kColor0AAA = 0x3, kColor1RGB = 0x4, kColor1AAA = 0x5, kColor2RGB = 0x6, kColor2AAA = 0x7, kTextureRGB = 0x8, kTextureAAA = 0x9, kRasRGB = 0xA, kRasAAA = 0xB, kOneRGB = 0xC, kHalfRGB = 0xD, kKonstRGB = 0xE, kZeroRGB = 0xF }; enum ETevAlphaInput { kPrevAlpha = 0x0, kColor0Alpha = 0x1, kColor1Alpha = 0x2, kColor2Alpha = 0x3, kTextureAlpha = 0x4, kRasAlpha = 0x5, kKonstAlpha = 0x6, kZeroAlpha = 0x7 }; enum ETevOutput { kPrevReg = 0x0, kColor0Reg = 0x1, kColor1Reg = 0x2, kColor2Reg = 0x3 }; enum ETevKSel { kKonstOne = 0x0, kKonstSevenEighths = 0x1, kKonstThreeFourths = 0x2, kKonstFiveEighths = 0x3, kKonstOneHalf = 0x4, kKonstThreeEighths = 0x5, kKonstOneFourth = 0x6, kKonstOneEighth = 0x7, kKonst0_RGB = 0xC, kKonst1_RGB = 0xD, kKonst2_RGB = 0xE, kKonst3_RGB = 0xF, kKonst0_R = 0x10, kKonst1_R = 0x11, kKonst2_R = 0x12, kKonst3_R = 0x13, kKonst0_G = 0x14, kKonst1_G = 0x15, kKonst2_G = 0x16, kKonst3_G = 0x17, kKonst0_B = 0x18, kKonst1_B = 0x19, kKonst2_B = 0x1A, kKonst3_B = 0x1B, kKonst0_A = 0x1C, kKonst1_A = 0x1D, kKonst2_A = 0x1E, kKonst3_A = 0x1F }; enum ETevRasSel { kRasColor0 = 0x0, kRasColor1 = 0x1, kRasAlpha0 = 0x2, kRasAlpha1 = 0x3, kRasColor0A0 = 0x4, kRasColor1A1 = 0x5, kRasColorZero = 0x6, kRasAlphaBump = 0x7, kRasAlphaBumpN = 0x8, kRasColorNull = 0xFF }; enum class EUVAnimMode { InverseMV = 0x0, InverseMVTranslated = 0x1, UVScroll = 0x2, UVRotation = 0x3, HFilmstrip = 0x4, VFilmstrip = 0x5, ModelMatrix = 0x6, ConvolutedModeA = 0x7, ConvolutedModeB = 0x8, SimpleMode = 0xA, Eleven = 0xB, NoUVAnim = -1 }; enum class EUVAnimUVSource : uint16 { Position, Normal, UV }; enum class EUVAnimMatrixConfig : uint16 { NoMtxNoPost, MtxNoPost, NoMtxPost, MtxPost }; enum class EUVConvolutedModeBType { Zero, One, Two, Three, Four }; #endif // ETEVENUMS