<?xml version="1.0" encoding="UTF-8"?> <ScriptTemplate version="4"> <name>SpawnPoint</name> <properties> <struct ID="0x255A4580" template="Structs/EditorProperties.xml"/> <property ID="0xC0E4521B" type="bool"> <default>true</default> </property> <property ID="0xB9C40F92" type="bool"> <default>false</default> </property> <struct ID="0xF4ED9547" type="multi"> <properties> <struct ID="0x52C779C0" type="multi"> <properties> <struct ID="0x336BD471" template="Structs/PlayerInventoryItem.xml"> <properties> <property ID="0x94AF1445"> <default>1</default> </property> <property ID="0x6DC59F13"> <default>1</default> </property> </properties> </struct> <struct ID="0xD31B2209" template="Structs/PlayerInventoryItem.xml"> <properties> <property ID="0x94AF1445"> <default>1</default> </property> <property ID="0x6DC59F13"> <default>1</default> </property> </properties> </struct> </properties> </struct> <struct ID="0xEF43B845" type="multi"> <properties> <property ID="0xF9BC3E3D" type="bool"> <default>true</default> </property> <property ID="0x42C900ED" type="bool"> <default>false</default> </property> <property ID="0x4AE27FE7" type="bool"> <default>false</default> </property> <property ID="0xF34F99D7" type="bool"> <default>false</default> </property> <struct ID="0xA387191D" template="Structs/PlayerInventoryItem.xml"/> <property ID="0x5DB3E694" type="bool"> <default>false</default> </property> <property ID="0x9AA405C1" type="bool"> <default>false</default> </property> <property ID="0xC20C2F01" type="bool"> <default>false</default> </property> <property ID="0x5A7E301E" type="bool"> <default>false</default> </property> <property ID="0xAFC6082D" type="bool"> <default>false</default> </property> </properties> </struct> <struct ID="0x317D45BB" type="multi"> <properties> <property ID="0x586A8F75" type="bool"> <default>false</default> </property> <property ID="0x04FCA2A9" type="bool"> <default>false</default> </property> <property ID="0xF55DD02C" type="bool"> <default>false</default> </property> </properties> </struct> <struct ID="0xED7F3B4A" type="multi"> <properties> <property ID="0xF618C8E5" type="bool"> <default>false</default> </property> <property ID="0x15C99E7A" type="bool"> <default>false</default> </property> <property ID="0x62FFBD9C" type="bool"> <default>false</default> </property> </properties> </struct> <struct ID="0x267F91E5" type="multi"> <properties> <property ID="0x09DC3CDD" type="bool"> <default>false</default> </property> <property ID="0x5A066E2C" type="long"> <default>0</default> </property> </properties> </struct> <struct ID="0x378E02B2" type="multi"> <properties> <property ID="0xACBDA45C" type="bool"> <default>false</default> </property> <property ID="0x9C30FF96" type="bool"> <default>false</default> </property> <property ID="0x26A85DF4" type="bool"> <default>false</default> </property> <property ID="0xE5B6CB66" type="bool"> <default>false</default> </property> <property ID="0xE981E1EB" type="bool"> <default>false</default> </property> </properties> </struct> <struct ID="0xE9C4A786" type="multi"> <properties> <property ID="0x3AB0779B" type="bool"> <default>false</default> </property> <property ID="0xF9AEE109" type="bool"> <default>false</default> </property> </properties> </struct> </properties> </struct> </properties> <states/> <messages/> <editor> <properties> <property name="InstanceName" ID="0x255A4580:0x494E414D"/> <property name="Position" ID="0x255A4580:0x5846524D:0x00"/> <property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/> <property name="Scale" ID="0x255A4580:0x5846524D:0x02"/> <property name="Active" ID="0x255A4580:0x41435456"/> </properties> <assets/> <preview_scale>0.5</preview_scale> <rotation_type>enabled</rotation_type> <scale_type>enabled</scale_type> </editor> </ScriptTemplate>