<?xml version="1.0" encoding="UTF-8"?> <ScriptObject ArchiveVer="4" Game="Echoes"> <Properties Type="Struct"> <Name>DamageableTrigger</Name> <SubProperties> <Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/> <Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/> <Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/> <Element Type="Bool" ID="0x704B5369"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Bool" ID="0x5DFD7820"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Bool" ID="0x6652BDD7"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Struct" ID="0x5AD250E" Archetype="VisorParameters"/> </SubProperties> </Properties> <EditorProperties> <NameProperty>0x255A4580:0x494E414D</NameProperty> <PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty> <RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty> <ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty> <ActiveProperty>0x255A4580:0x41435456</ActiveProperty> </EditorProperties> <Assets> <Element Type="Billboard" Source="File" Location="script/common/DamageableTrigger.TXTR"/> </Assets> <ScaleType>ScaleVolume</ScaleType> <VolumeShape>AxisAlignedBoxShape</VolumeShape> </ScriptObject>