#ifndef CLIGHTPARAMETERS_H #define CLIGHTPARAMETERS_H #include "Core/Resource/CGameArea.h" #include "Core/Resource/Script/IProperty.h" class CLightParameters { CPropertyStruct *mpStruct; EGame mGame; public: CLightParameters(CPropertyStruct *pStruct, EGame game); ~CLightParameters(); int LightLayerIndex(); }; #endif // CLIGHTPARAMETERS_H