<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
    <Properties Type="Struct">
        <Name>AtomicAlpha</Name>
        <SubProperties>
            <Element Type="String" ID="0x0">
                <Name>Name</Name>
            </Element>
            <Element Type="Vector" ID="0x1">
                <Name>Position</Name>
            </Element>
            <Element Type="Vector" ID="0x2">
                <Name>Rotation</Name>
            </Element>
            <Element Type="Vector" ID="0x3">
                <Name>Scale</Name>
            </Element>
            <Element Type="Struct" ID="0x4" Archetype="PatternedAITypedef"/>
            <Element Type="Struct" ID="0x5" Archetype="ActorParameters"/>
            <Element Type="Asset" ID="0x6">
                <Name>WPSC</Name>
                <TypeFilter>
                    <Element>WPSC</Element>
                </TypeFilter>
            </Element>
            <Element Type="Asset" ID="0x7">
                <Name>Bomb Model</Name>
                <TypeFilter>
                    <Element>CMDL</Element>
                </TypeFilter>
            </Element>
            <Element Type="Struct" ID="0x8" Archetype="DamageInfo"/>
            <Element Type="Float" ID="0x9">
                <Name>Unknown 1</Name>
            </Element>
            <Element Type="Float" ID="0xA">
                <Name>Unknown 2</Name>
            </Element>
            <Element Type="Float" ID="0xB">
                <Name>Unknown 3</Name>
            </Element>
            <Element Type="Bool" ID="0xC">
                <Name>Unknown 4</Name>
            </Element>
            <Element Type="Bool" ID="0xD">
                <Name>Unknown 5</Name>
            </Element>
        </SubProperties>
    </Properties>
    <EditorProperties>
        <NameProperty>0x00</NameProperty>
        <PositionProperty>0x01</PositionProperty>
        <RotationProperty>0x02</RotationProperty>
        <ScaleProperty>0x03</ScaleProperty>
        <ActiveProperty>0x04:0x1A</ActiveProperty>
        <LightParametersProperty>0x05:0x00</LightParametersProperty>
    </EditorProperties>
    <Assets>
        <Element Type="AnimParams" Source="Property" Location="0x04:0x19"/>
        <Element Type="Model" Source="Property" Location="0x05:0x02"/>
        <Element Type="Model" Source="Property" Location="0x05:0x04"/>
        <Element Type="Model" Source="Property" Location="0x07"/>
    </Assets>
    <Attachments>
        <Element AttachProperty="0x07" LocatorName="bomb1_LCTR" AttachType="Attach"/>
        <Element AttachProperty="0x07" LocatorName="bomb2_LCTR" AttachType="Attach"/>
        <Element AttachProperty="0x07" LocatorName="bomb3_LCTR" AttachType="Attach"/>
        <Element AttachProperty="0x07" LocatorName="bomb4_LCTR" AttachType="Attach"/>
    </Attachments>
</ScriptObject>