<?xml version="1.0" encoding="UTF-8"?> <ScriptObject ArchiveVer="4" Game="CorruptionProto"> <Properties Type="Struct"> <Name>Door</Name> <SubProperties> <Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/> <Element Type="Vector" ID="0xF344C0B0"> <DefaultValue> <X>0.0</X> <Y>0.0</Y> <Z>0.0</Z> </DefaultValue> </Element> <Element Type="Vector" ID="0x2E686C2A"> <DefaultValue> <X>0.0</X> <Y>0.0</Y> <Z>0.0</Z> </DefaultValue> </Element> <Element Type="Bool" ID="0xEE808240"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/> <Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/> <Element Type="Bool" ID="0x1B46B39B"> <DefaultValue>true</DefaultValue> </Element> <Element Type="Bool" ID="0x7AB4846D"> <DefaultValue>true</DefaultValue> </Element> <Element Type="AnimationSet" ID="0x4044D9E5"/> <Element Type="Asset" ID="0xB20CC271"> <TypeFilter> <Element>CMDL</Element> </TypeFilter> </Element> <Element Type="Asset" ID="0xAE5B2114"> <TypeFilter> <Element>CMDL</Element> </TypeFilter> </Element> <Element Type="Color" ID="0x47B4E863"> <DefaultValue> <R>0.0</R> <G>1.0</G> <B>1.0</B> </DefaultValue> </Element> <Element Type="Asset" ID="0x2589C3F0"> <TypeFilter> <Element>TXTR</Element> </TypeFilter> </Element> <Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/> <Element Type="Vector" ID="0x850115E4"> <DefaultValue> <X>0.0</X> <Y>0.0</Y> <Z>0.0</Z> </DefaultValue> </Element> <Element Type="Bool" ID="0xA1DFFAD2"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Bool" ID="0xDEE730F5"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Bool" ID="0x321FAE5B"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Float" ID="0x2007B71D"> <DefaultValue>0.5</DefaultValue> </Element> <Element Type="Float" ID="0xF1A50D29"> <DefaultValue>0.5</DefaultValue> </Element> <Element Type="Float" ID="0x6DCF118"> <DefaultValue>0.5</DefaultValue> </Element> <Element Type="Float" ID="0x5DCF0A64"> <DefaultValue>0.5</DefaultValue> </Element> <Element Type="Float" ID="0xCDCA592B"> <DefaultValue>0.5</DefaultValue> </Element> <Element Type="Bool" ID="0xCC009F35"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Bool" ID="0xC29765EA"> <DefaultValue>false</DefaultValue> </Element> <Element Type="Struct" ID="0x9EC62712" Archetype="ScannableParameters"/> </SubProperties> </Properties> <EditorProperties> <NameProperty>0x255A4580:0x494E414D</NameProperty> <PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty> <RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty> <ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty> <ActiveProperty>0x255A4580:0x41435456</ActiveProperty> <LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty> </EditorProperties> <Assets> <Element Type="AnimParams" Source="Property" Location="0x4044D9E5"/> <Element Type="Model" Source="Property" Location="0xAE5B2114"/> </Assets> </ScriptObject>