#include "CWorldCooker.h" CWorldCooker::CWorldCooker() { } u32 CWorldCooker::GetMLVLVersion(EGame version) { switch (version) { case ePrimeDemo: return 0xD; case ePrime: return 0x11; case eEchoesDemo: return 0x14; case eEchoes: return 0x17; case eCorruption: return 0x19; case eReturns: return 0x1B; default: return 0; } }