cmake_minimum_required(VERSION 3.12) set(MACOSX_DEPLOYMENT_TARGET 10.10) # Use release build type as default (assimp complains if this is unset) if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif() project(PrimeWorldEditor CXX) include(./dew.cmake) integrate_dew() include(cmake/generate_product_version.cmake) if(MSVC) add_compile_options(/WX /wd4267 /wd4100 /wd4101 /wd4189) else() add_compile_options(-Wno-multichar) endif() if(APPLE) add_compile_definitions(GL_SILENCE_DEPRECATION) endif() # Set where the binary files will be built. The program will not execute from # here. You must run "make install" to install these to the proper location # as defined above. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) add_subdirectory(src/Core) add_subdirectory(src/Editor)