#include "UICommon.h" namespace UICommon { QMap FilterMap = { { "AFSM", "AI Finite State Machine (*.AFSM)" }, { "ANIM", "Animation (*.ANIM)" }, { "ANCS", "Animation Character Set (*.ANCS)" }, { "AGSC", "Audio Group (*.AGSC)" }, { "ATBL", "Audio Lookup Table (*.ATBL)" }, { "CAUD", "Audio Metadata (*.CAUD)" }, { "CHAR", "Character (*.CHAR)" }, { "CINF", "Skeleton (*.CINF)" }, { "CMDL", "Model (*.CMDL)" }, { "CRSC", "Collision Response Data (*.CRSC)" }, { "CSKR", "Skin Rules (*.CSKR)" }, { "CSMP", "Audio Sample (*.CSMP)" }, { "CSNG", "MIDI Data (*.CSNG)" }, { "CTWK", "Tweaks (*.CTWK)" }, { "DCLN", "Collision Mesh (*.DCLN)" }, { "DGRP", "Dependency Group (*.DGRP)" }, { "DPSC", "Decal (*.DPSC)" }, { "DSP", "Music Track (*.DSP)" }, { "DUMB", "Binary Data Dump (*.DUMB)" }, { "ELSC", "Electric Particle (*.ELSC)" }, { "EVNT", "Animation Event Data (*.EVNT)" }, { "FRME", "GUI Frame (*.FRME)" }, { "FSM2", "AI Finite State Machine (*.FSM2)" }, { "FONT", "Font (*.FONT)" }, { "HINT", "Hint System Data (*.HINT)" }, { "MAPA", "Area Map (*.MAPA)" }, { "MAPW", "World Map (*.MAPW)" }, { "MAPU", "Universe Map (*.MAPU)" }, { "MLVL", "World (*.MLVL)" }, { "MREA", "Area (*.MREA)" }, { "NTWK", "Tweaks (*.NTWK)" }, { "PATH", "AI Navigation Mesh (*.PATH)" }, { "PAK", "Pack File (*.pak)" }, { "PART", "Particle (*.PART)" }, { "SAVW", "World Save Data (*.SAVW)" }, { "SCAN", "Scannable Object Info (*.SCAN)" }, { "STRG", "String Table (*.STRG)" }, { "STRM", "Audio Stream (*.STRM)" }, { "SWHC", "Swoosh Particle (*.SWHC)" }, { "THP", "Video (*.thp)" }, { "TXTR", "Texture (*.TXTR)" }, { "WPSC", "Projectile (*.WPSC)" } }; QString ExtensionFilterString(const QString& extension) { QMap::const_iterator it = FilterMap.find(extension.toUpper()); if (it != FilterMap.end()) return it.value(); else return "Unknown Extension (*." + extension + ")"; } }