#ifndef CFONTLOADER_H #define CFONTLOADER_H #include "../CFont.h" #include "../EFormatVersion.h" #include class CFontLoader { CFont *mpFont; EGame mVersion; CFontLoader(); CFont* LoadFont(CInputStream& FONT); public: static CFont* LoadFONT(CInputStream& FONT); static EGame GetFormatVersion(u32 Version); }; #endif // CFONTLOADER_H