<?xml version="1.0" encoding="UTF-8"?> <PropertyTemplate ArchiveVer="4" Game="DKCReturns"> <PropertyArchetype Type="Struct"> <Name>CollisionActorModifierData</Name> <SubProperties> <Element Type="Int" ID="0x6950B5DA"> <DefaultValue>0</DefaultValue> </Element> <Element Type="Struct" ID="0xD54D6FAD" Archetype="GenericCreatureStructC"/> <Element Type="Struct" ID="0xAE53ED4E" Archetype="GenericCreatureStructC"/> <Element Type="Struct" ID="0x31896ED0" Archetype="GenericCreatureStructC"/> <Element Type="Struct" ID="0x586EE888" Archetype="GenericCreatureStructC"/> <Element Type="Struct" ID="0xC7B46B16" Archetype="GenericCreatureStructC"/> </SubProperties> </PropertyArchetype> </PropertyTemplate>