<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
    <name>WeaponGenerator</name>
    <properties>
        <struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
        <struct ID="0x3F003133" type="multi">
            <properties>
                <struct ID="0x337F9524" template="Structs/DamageInfo.xml"/>
                <property ID="0x9EF6B290" type="file" extensions="WPSC"/>
                <property ID="0x4E83F4A7" type="file" extensions="CAUD"/>
                <enum ID="0xBADA8DEA">
                    <default>0x9EFB69B1</default>
                    <enumerators>
                        <enumerator ID="0x9EFB69B1" name="Unknown 1"/>
                    </enumerators>
                </enum>
                <enum ID="0x921B78A9">
                    <default>0x2B9C9A74</default>
                    <enumerators>
                        <enumerator ID="0xAFD6A3AA" name="Unknown 1"/>
                        <enumerator ID="0xD57D2DBA" name="Unknown 2"/>
                        <enumerator ID="0xAB7F6A00" name="Unknown 3"/>
                        <enumerator ID="0x2B9C9A74" name="Unknown 4"/>
                    </enumerators>
                </enum>
                <struct ID="0xFB0F9549" template="Structs/StaticGeometryTest.xml"/>
                <property ID="0x482D569D" type="bool">
                    <default>false</default>
                </property>
                <property ID="0xFBC6C110" type="string"/>
            </properties>
        </struct>
    </properties>
    <states/>
    <messages/>
    <editor>
        <properties>
            <property name="InstanceName" ID="0x255A4580:0x494E414D"/>
            <property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
            <property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
            <property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
            <property name="Active" ID="0x255A4580:0x41435456"/>
        </properties>
        <assets>
			<billboard source="file">script/mp3/WeaponGenerator.txtr</billboard>
		</assets>
		<preview_scale>0.5</preview_scale>
        <rotation_type>enabled</rotation_type>
        <scale_type>enabled</scale_type>
    </editor>
</ScriptTemplate>