#ifndef CSPACEPIRATEEXTRA_H #define CSPACEPIRATEEXTRA_H #include "CScriptExtra.h" #include "Core/Resource/Script/IProperty.h" class CSpacePirateExtra : public CScriptExtra { // Render beam troopers with the correct color TEnumProperty *mpPowerVuln; TEnumProperty *mpWaveVuln; TEnumProperty *mpIceVuln; TEnumProperty *mpPlasmaVuln; public: explicit CSpacePirateExtra(CScriptObject *pInstance, CScene *pScene, CScriptNode *pParent = 0); CColor TevColor(); }; #endif // CSPACEPIRATEEXTRA_H