#ifndef CGL_H #define CGL_H #include "GLCommon.h" #include #include class CGL { public: void SetBlendMode(EBlendFactor Source, EBlendFactor Dest); void SetOpaqueBlend(); void SetAlphaBlend(); void SetAdditiveBlend(); private: static void Init(); static bool mInitialized; static EBlendFactor mBlendSrcFac, mBlendDstFac; static u8 mColorMask; static bool mDepthMask; static bool mStencilMask; }; #endif // CGL_H