#ifndef ETEVENUMS #define ETEVENUMS enum ETevColorInput { ePrevRGB = 0x0, ePrevAAA = 0x1, eColor0RGB = 0x2, eColor0AAA = 0x3, eColor1RGB = 0x4, eColor1AAA = 0x5, eColor2RGB = 0x6, eColor2AAA = 0x7, eTextureRGB = 0x8, eTextureAAA = 0x9, eRasRGB = 0xA, eRasAAA = 0xB, eOneRGB = 0xC, eHalfRGB = 0xD, eKonstRGB = 0xE, eZeroRGB = 0xF }; enum ETevAlphaInput { ePrevAlpha = 0x0, eColor0Alpha = 0x1, eColor1Alpha = 0x2, eColor2Alpha = 0x3, eTextureAlpha = 0x4, eRasAlpha = 0x5, eKonstAlpha = 0x6, eZeroAlpha = 0x7 }; enum ETevOutput { ePrevReg = 0x0, eColor0Reg = 0x1, eColor1Reg = 0x2, eColor2Reg = 0x3 }; enum ETevKSel { eKonstOne = 0x0, eKonstSevenEighths = 0x1, eKonstThreeFourths = 0x2, eKonstFiveEighths = 0x3, eKonstOneHalf = 0x4, eKonstThreeEighths = 0x5, eKonstOneFourth = 0x6, eKonstOneEighth = 0x7, eKonst0_RGB = 0xC, eKonst1_RGB = 0xD, eKonst2_RGB = 0xE, eKonst3_RGB = 0xF, eKonst0_R = 0x10, eKonst1_R = 0x11, eKonst2_R = 0x12, eKonst3_R = 0x13, eKonst0_G = 0x14, eKonst1_G = 0x15, eKonst2_G = 0x16, eKonst3_G = 0x17, eKonst0_B = 0x18, eKonst1_B = 0x19, eKonst2_B = 0x1A, eKonst3_B = 0x1B, eKonst0_A = 0x1C, eKonst1_A = 0x1D, eKonst2_A = 0x1E, eKonst3_A = 0x1F }; enum ETevRasSel { eRasColor0 = 0x0, eRasColor1 = 0x1, eRasAlpha0 = 0x2, eRasAlpha1 = 0x3, eRasColor0A0 = 0x4, eRasColor1A1 = 0x5, eRasColorZero = 0x6, eRasAlphaBump = 0x7, eRasAlphaBumpN = 0x8, eRasColorNull = 0xFF }; enum EUVAnimMode { eInverseMV = 0x0, eInverseMVTranslated = 0x1, eUVScroll = 0x2, eUVRotation = 0x3, eHFilmstrip = 0x4, eVFilmstrip = 0x5, eModelMatrix = 0x6, eConvolutedModeA = 0x7, eConvolutedModeB = 0x8, eSimpleMode = 0xA, eNoUVAnim = 0xFFFFFFFF }; #endif // ETEVENUMS