#ifndef SVIEWINFO #define SVIEWINFO #include "Core/Scene/FShowFlags.h" #include #include #include struct SViewInfo { class CScene *pScene; class CRenderer *pRenderer; class CCamera *pCamera; bool GameMode; FShowFlags ShowFlags; CFrustumPlanes ViewFrustum; CMatrix4f RotationOnlyViewMatrix; }; #endif // SVIEWINFO