<?xml version="1.0" encoding="UTF-8"?> <ScriptTemplate version="4"> <name>ActorRotate</name> <properties> <struct ID="0x255A4580" template="Structs/EditorProperties.xml"/> <property ID="0xF11C6C2B" type="long"> <default>20</default> </property> <property ID="0x8B51E23F" type="float"> <default>10.0</default> </property> <struct ID="0xEFE4EA57" type="multi"> <properties> <property ID="0x69D8447D" type="MayaSpline"/> <property ID="0xD0239F95" type="MayaSpline"/> <property ID="0xC15EF5EC" type="MayaSpline"/> </properties> </struct> <struct ID="0x2F7EC0A2" type="multi"> <properties> <property ID="0xF437A62F" type="MayaSpline"/> <property ID="0x6F92EA40" type="MayaSpline"/> <property ID="0x180C38B0" type="MayaSpline"/> </properties> </struct> </properties> <states/> <messages/> <editor> <properties> <property name="InstanceName" ID="0x255A4580:0x494E414D"/> <property name="Position" ID="0x255A4580:0x5846524D:0x00"/> <property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/> <property name="Scale" ID="0x255A4580:0x5846524D:0x02"/> <property name="Active" ID="0x255A4580:0x41435456"/> </properties> <assets/> <preview_scale>0.5</preview_scale> <rotation_type>enabled</rotation_type> <scale_type>enabled</scale_type> </editor> </ScriptTemplate>