<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
    <name>ActorRotate</name>
    <properties>
        <struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
        <property ID="0xF11C6C2B" type="long">
            <default>20</default>
        </property>
        <property ID="0x8B51E23F" type="float">
            <default>10.0</default>
        </property>
        <struct ID="0xEFE4EA57" type="multi">
            <properties>
                <property ID="0x69D8447D" type="MayaSpline"/>
                <property ID="0xD0239F95" type="MayaSpline"/>
                <property ID="0xC15EF5EC" type="MayaSpline"/>
            </properties>
        </struct>
        <struct ID="0x2F7EC0A2" type="multi">
            <properties>
                <property ID="0xF437A62F" type="MayaSpline"/>
                <property ID="0x6F92EA40" type="MayaSpline"/>
                <property ID="0x180C38B0" type="MayaSpline"/>
            </properties>
        </struct>
    </properties>
    <states/>
    <messages/>
    <editor>
        <properties>
            <property name="InstanceName" ID="0x255A4580:0x494E414D"/>
            <property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
            <property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
            <property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
            <property name="Active" ID="0x255A4580:0x41435456"/>
        </properties>
        <assets/>
        <preview_scale>0.5</preview_scale>
        <rotation_type>enabled</rotation_type>
        <scale_type>enabled</scale_type>
    </editor>
</ScriptTemplate>