ACKF ACNT ACTR ADMG AIHT AIKF AIMT AIWP AJMP AMIA AROT ATMA ATMB BALS BALT BALW BLOG BLUR BRZG BSWM CAMH CAMP CAMR CAMS CAMW CANB CHOG CLRM CMDO CNTA CNTR COIN COVR CRLT CRLY CTLH DBAR DBR1 DBR2 DFOG DGHD DGRD DKTR DLHT DMGA DOCK DOOR DRKC DRKS DSBS DTRG DTRO EFCT EM2T EMPU EMS1 EMS3 EPRT EYEB FGTO FILT FISH FLAR FNWK FOGO FOGV FPRT FSHM FSWM FXDC GBUG GENR GMNU GNTB GNTT GPJN GRAP GRCH GSCR GSLD GWIG HHNT HINT IBBG IBSM INGS IPUD ISBG ISJG ISSW KRAL KROC LUMI MEMO MIDI MING MNNG MOVI MREE MRLY MSWM MTDA MYSF OCTS PARA PCAM PCKP PILB PIRT PKGN PLAC PLAT PLCT PLRT PMCT POIN PRTT PSCH PSSM PUFR RADD RBPZ REAA REPL REZB RIPL RIPR RMAC RPTL RRLY RSFA RUMB SAFE SBS1 SBS2 SFZC SHDW SHRD SHRK SILH SKRP SLCT SNAK SNDB SNDM SOND SPBB SPBN SPBP SPBT SPFN SPIN SPLL SPLU SPND SPNK SPOR SPTR SPWN SQTR SRLY STAU STEM STOD SUBT SURC SWTC TEL1 TGPT TIMR TKEY TMAI TRGE TRGO TRGR TRYC TXPN VGOO WATR WAYP WISP WLIT WLWK WORM ActorParameters AudioPlaybackParms BasicSwarmProperties BehaveChance BloggStruct CameraHintStructA CameraHintStructB CameraHintStructC CameraShakerData ConditionalTest Connection ControlHintStruct ControllerActionStruct DamageInfo DamageVulnerability DigitalGuardianData DigitalGuardianHeadData DigitalGuardianHeadStruct DynamicLightFalloff DynamicLightIntensity DynamicLightMotionSpline DynamicLightParent DynamicLightSpotlight EchoParameters EditorProperties EmperorIngStage3Data EmperorIngStage3StructA EmperorIngStage3StructB FlareDef GrappleParameters GuiWidgetProperties HealthInfo IngBoostBallGuardianStruct IngPossessionData IngSpaceJumpGuardianStruct IngSpiderballGuardianStruct LayerInfo LayerSwitch LightParameters MysteryFlyerData PatternedAITypedef PlasmaBeamInfo PlatformMotionProperties PlayerItem PowerBombGuardianStageProperties RezbitData RotationSplines SafeZoneStructA SafeZoneStructB SandBossData SandBossStructA SandBossStructB SandwormStruct ScaleSplines ScanInfoSecondaryModel ScanSpeed ScannableParameters ShockWaveInfo SpacePirateWeaponData SpawnPointStruct SpindleCameraStruct SplineType SplitterMainChassisData SurroundPan SwampBossStage1Struct SwampBossStage2Data SwampBossStage2Struct TextProperties Transform TriggerInfo UnknownStruct10 UnknownStruct11 UnknownStruct12 UnknownStruct13 UnknownStruct14 UnknownStruct15 UnknownStruct16 UnknownStruct17 UnknownStruct18 UnknownStruct19 UnknownStruct2 UnknownStruct20 UnknownStruct21 UnknownStruct22 UnknownStruct23 UnknownStruct24 UnknownStruct25 UnknownStruct26 UnknownStruct28 UnknownStruct29 UnknownStruct3 UnknownStruct30 UnknownStruct31 UnknownStruct32 UnknownStruct33 UnknownStruct34 UnknownStruct35 UnknownStruct36 UnknownStruct37 UnknownStruct38 UnknownStruct39 UnknownStruct4 UnknownStruct40 UnknownStruct41 UnknownStruct42 UnknownStruct43 UnknownStruct5 UnknownStruct6 UnknownStruct7 UnknownStruct8 UnknownStruct9 Vector2f VisorParameters WeaponType WeaponVulnerability ScannableObjectInfo !ZER NonZero ACTV Active AIS1 AILogicState1 AIS2 AILogicState2 AIS3 AILogicState3 APRC Approach ARRV Arrived ATCL AttachedCollisionObject ATOB AttachedAnimatedObject ATTK Attack BIDG BallIceXDamage BXDG BallXDamage CLOS Closed CONN Connect CPLR CPLR CPTH CameraPath CTGT CameraTarget CTIM CameraTime DAMG Damage DANN DamageAnnihilator DBAI DBAI DBAL DBAL DBMB DBMB DCAN DCAN DDRK DamageDark DEAD Dead DFST DFST DGNR DeGenerate DLGT DamageLight DMIS DMIS DPBM DPBM DPHZ DPHZ DPWR DamagePower DRKX DarkXDamage DSCW DSCW ENTR Entered EXIT Exited FOOT Footstep FREZ Freeze GRNT Generate IBND InheritBounds ICTV Inactive IDMG IceXDamage INSD Inside IS00 InternalState00 IS01 InternalState01 IS02 InternalState02 IS03 InternalState03 IS04 InternalState04 IS05 InternalState05 IS06 InternalState06 IS07 InternalState07 IS08 InternalState08 IS09 InternalState09 IS10 InternalState10 IS11 InternalState11 IS12 InternalState12 IS13 InternalState13 IS14 InternalState14 IS15 InternalState15 IS16 InternalState16 IS17 InternalState17 IS18 InternalState18 IS19 InternalState19 LEFT Left MAXR MaxReached MDFY Modify OPEN Open PLAY Play PRSA PressA PRSB PressB PRST PressStart PRSX PressX PRSY PressY PRSZ PressZ PTRL Patrol RATL DeathRattle RDUE SpawnResidue REFD ReflectedDamage RESD ResistedDamage RGHT Right RTRT Retreat SCND ScanDone SCNS ScanSource SQNC Sequence UFRZ UnFreeze UP Up XDMG XDamage XINB InBack XINF InFront ZERO Zero ACTN Action ACTV Activate ALRT Alert ARRV Arrive ATCH Attach CLOS Close CORG ClearOriginator DCTV Deactivate DECR Decrement ESCP Escape FOLW Follow IM00 InternalMessage00 IM01 InternalMessage01 IM02 InternalMessage02 IM03 InternalMessage03 IM04 InternalMessage04 IM05 InternalMessage05 IM06 InternalMessage06 IM07 InternalMessage07 IM08 InternalMessage08 IM09 InternalMessage09 IM10 InternalMessage10 IM11 InternalMessage11 IM12 InternalMessage12 IM13 InternalMessage13 IM14 InternalMessage14 INCR Increment KILL Kill LEFT Left LOAD Load LOCK Lock NEXT Next OPEN Open PLAY Play RSET Reset RSTS ResetAndStart SMAX SetToMax SORG SetOriginator STOP Stop STPR StopAndReset STRT Start TCTV ToggleActive ULCK Unlock ULOD Unload XCLR Clear XDEL Delete XDMG XDamage ZERO SetToZero