#include "CScaleNodeCommand.h" #include "EUndoCommand.h" #include "../CWorldEditor.h" CScaleNodeCommand::CScaleNodeCommand() : QUndoCommand("Scale"), mpEditor(nullptr), mCommandEnded(false) { } CScaleNodeCommand::CScaleNodeCommand(INodeEditor *pEditor, const QList& nodes, const CVector3f& pivot, const CVector3f& delta) : QUndoCommand("Scale"), mpEditor(pEditor), mCommandEnded(false) { mNodeList.reserve(nodes.size()); foreach (CSceneNode *pNode, nodes) { SNodeScale scale; scale.pNode = pNode; scale.initialPos = pNode->LocalPosition(); scale.initialScale = pNode->LocalScale(); pNode->Scale(delta); scale.newPos = pNode->LocalPosition(); scale.newScale = pNode->LocalScale(); mNodeList.push_back(scale); } } CScaleNodeCommand::~CScaleNodeCommand() { } int CScaleNodeCommand::id() const { return eScaleNodeCmd; } bool CScaleNodeCommand::mergeWith(const QUndoCommand *other) { if (mCommandEnded) return false; if (other->id() == eScaleNodeCmd) { const CScaleNodeCommand *pCmd = static_cast(other); if (pCmd->mCommandEnded) { mCommandEnded = true; return true; } if ((mpEditor == pCmd->mpEditor) && (mNodeList.size() == pCmd->mNodeList.size())) { for (u32 iNode = 0; iNode < mNodeList.size(); iNode++) { mNodeList[iNode].newPos = pCmd->mNodeList[iNode].newPos; mNodeList[iNode].newScale = pCmd->mNodeList[iNode].newScale; } return true; } } return false; } void CScaleNodeCommand::undo() { if (!mpEditor) return; foreach (SNodeScale scale, mNodeList) { scale.pNode->SetPosition(scale.initialPos); scale.pNode->SetScale(scale.initialScale); } mpEditor->RecalculateSelectionBounds(); mpEditor->UpdateGizmoUI(); } void CScaleNodeCommand::redo() { if (!mpEditor) return; foreach (SNodeScale scale, mNodeList) { scale.pNode->SetPosition(scale.newPos); scale.pNode->SetScale(scale.newScale); } mpEditor->RecalculateSelectionBounds(); mpEditor->UpdateGizmoUI(); } CScaleNodeCommand* CScaleNodeCommand::End() { CScaleNodeCommand *pCmd = new CScaleNodeCommand(); pCmd->mCommandEnded = true; return pCmd; }