#ifndef CCHARACTEREDITOR_H #define CCHARACTEREDITOR_H #include "CCharacterEditorViewport.h" #include #include #include #include #include namespace Ui { class CCharacterEditor; } class CCharacterEditor : public QMainWindow { Q_OBJECT Ui::CCharacterEditor *ui; CScene *mpScene; CCharacterNode *mpCharNode; QComboBox *mpCharComboBox; QComboBox *mpAnimComboBox; QTimer mRefreshTimer; TResPtr mpSet; u32 mCurrentChar; u32 mCurrentAnim; // Playback Controls double mLastAnimUpdate; float mAnimTime; bool mPlayAnim; bool mLoopAnim; float mPlaybackSpeed; public: explicit CCharacterEditor(QWidget *parent = 0); ~CCharacterEditor(); void UpdateAnimTime(); CAnimation* CurrentAnimation() const; public slots: void Open(); void RefreshViewport(); void HoverBoneChanged(u32 BoneID); void SetActiveCharacterIndex(int CharIndex); void SetActiveAnimation(int AnimIndex); void SetAnimTime(int Time); void SetAnimTime(float Time); void PlayPauseButtonPressed(); void LoopButtonToggled(bool Checked); void AnimSpeedSpinBoxChanged(double NewVal); }; #endif // CCHARACTEREDITORWINDOW_H