Amuse
amuse::SFXGroupIndex::SFXEntry Struct Reference

#include <AudioGroupProject.hpp>

Collaboration diagram for amuse::SFXGroupIndex::SFXEntry:
Collaboration graph

Public Attributes

uint16_t defineId
 
ObjectId objId
 
uint8_t priority
 
uint8_t maxVoices
 
uint8_t defVel
 
uint8_t panning
 
uint8_t defKey
 
uint8_t pad
 

Detailed Description

Maps game-side SFX define IDs to sound entities

Definition at line 52 of file AudioGroupProject.hpp.


The documentation for this struct was generated from the following file: