# Amuse: Member List

amuse::Sequencer Member List

This is the complete list of members for amuse::Sequencer, including all inherited members.

advance(double dt) | amuse::Sequencer |
allOff(bool now=false) | amuse::Sequencer |
Engine (defined in amuse::Sequencer) | amuse::Sequencer | friend
Entity(Engine &engine, const AudioGroup &group, int groupId, ObjectId oid=ObjectId()) (defined in amuse::Entity) | amuse::Entity | inline
findVoice(int vid) | amuse::Sequencer |
getAudioGroup() const (defined in amuse::Entity) | amuse::Entity | inline
getChanProgram(int8_t chanId) const | amuse::Sequencer |
getEngine() (defined in amuse::Entity) | amuse::Entity | inline
getGroupId() const (defined in amuse::Entity) | amuse::Entity | inline
getObjectId() const (defined in amuse::Entity) | amuse::Entity | inline
getSubmix() | amuse::Sequencer | inline
getVoiceCount() const | amuse::Sequencer |
keyOff(uint8_t chan, uint8_t note, uint8_t velocity) | amuse::Sequencer |
keyOn(uint8_t chan, uint8_t note, uint8_t velocity) | amuse::Sequencer |
kill() | amuse::Sequencer | inline
killKeygroup(uint8_t kg, bool now) | amuse::Sequencer |
m_audioGroup (defined in amuse::Entity) | amuse::Entity | protected
m_destroyed (defined in amuse::Entity) | amuse::Entity | protected
m_engine (defined in amuse::Entity) | amuse::Entity | protected
m_groupId (defined in amuse::Entity) | amuse::Entity | protected
m_objectId (defined in amuse::Entity) | amuse::Entity | protected
nextChanProgram(int8_t chanId) | amuse::Sequencer |
playSong(const unsigned char *arrData, bool dieOnEnd=true) | amuse::Sequencer |
prevChanProgram(int8_t chanId) | amuse::Sequencer |
sendMacroMessage(ObjectId macroId, int32_t val) | amuse::Sequencer |
Sequencer(Engine &engine, const AudioGroup &group, int groupId, const SongGroupIndex &songGroup, int setupId, Submix *smx) (defined in amuse::Sequencer) | amuse::Sequencer |
setChanProgram(int8_t chanId, int8_t prog) | amuse::Sequencer |
setCtrlValue(uint8_t chan, uint8_t ctrl, int8_t val) | amuse::Sequencer |
setPitchWheel(uint8_t chan, float pitchWheel) | amuse::Sequencer |
setTempo(double ticksPerSec) | amuse::Sequencer |
setVolume(float vol) | amuse::Sequencer |
state() const | amuse::Sequencer | inline
~Entity() (defined in amuse::Entity) | amuse::Entity | inline
~Sequencer() (defined in amuse::Sequencer) | amuse::Sequencer |