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<div class="title">EffectReverb.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="preprocessor">#ifndef __AMUSE_EFFECTREVERB_HPP__</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="preprocessor">#define __AMUSE_EFFECTREVERB_HPP__</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;</div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="preprocessor">#include &quot;EffectBase.hpp&quot;</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="preprocessor">#include &quot;amuse/Common.hpp&quot;</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="preprocessor">#include &lt;memory&gt;</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;</div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceamuse.html">amuse</a></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;{</div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"><a class="line" href="structamuse_1_1_reverb_delay_line.html"> 12</a></span>&#160;<span class="keyword">struct </span><a class="code" href="structamuse_1_1_reverb_delay_line.html">ReverbDelayLine</a></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;{</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160; int32_t x0_inPoint = 0;</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160; int32_t x4_outPoint = 0;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160; int32_t x8_length = 0;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160; std::unique_ptr&lt;float[]&gt; xc_inputs;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160; <span class="keywordtype">float</span> x10_lastInput = 0.f;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; <span class="keywordtype">void</span> allocate(int32_t delay);</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keywordtype">void</span> setdelay(int32_t delay);</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;};</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00025"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_reverb_std_imp.html"> 25</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_effect_reverb_std_imp.html">EffectReverbStdImp</a>;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00028"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_reverb_hi_imp.html"> 28</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_effect_reverb_hi_imp.html">EffectReverbHiImp</a>;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_reverb_std.html"> 31</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_effect_reverb_std.html"
<div class="ttc" id="classamuse_1_1_effect_reverb_hi_html"><div class="ttname"><a href="classamuse_1_1_effect_reverb_hi.html">amuse::EffectReverbHi</a></div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00083">EffectReverb.hpp:83</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_reverb_hi_imp_html"><div class="ttname"><a href="classamuse_1_1_effect_reverb_hi_imp.html">amuse::EffectReverbHiImp</a></div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00028">EffectReverb.hpp:28</a></div></div>
<div class="ttc" id="structamuse_1_1_reverb_delay_line_html"><div class="ttname"><a href="structamuse_1_1_reverb_delay_line.html">amuse::ReverbDelayLine</a></div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00012">EffectReverb.hpp:12</a></div></div>
<div class="ttc" id="namespaceamuse_html"><div class="ttname"><a href="namespaceamuse.html">amuse</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00008">AudioGroup.hpp:8</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_reverb_std_imp_html"><div class="ttname"><a href="classamuse_1_1_effect_reverb_std_imp.html">amuse::EffectReverbStdImp</a></div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00025">EffectReverb.hpp:25</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_reverb_std_html_a0b3713683469fa19b9caf9b34ca19c1c"><div class="ttname"><a href="classamuse_1_1_effect_reverb_std.html#a0b3713683469fa19b9caf9b34ca19c1c">amuse::EffectReverbStd::x144_x1cc_mix</a></div><div class="ttdeci">float x144_x1cc_mix</div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00035">EffectReverb.hpp:35</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_reverb_std_html_ac6696cd6a34cd6ec4071a571a755dd34"><div class="ttname"><a href="classamuse_1_1_effect_reverb_std.html#ac6696cd6a34cd6ec4071a571a755dd34">amuse::EffectReverbStd::x148_x1d0_time</a></div><div class="ttdeci">float x148_x1d0_time</div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00036">EffectReverb.hpp:36</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_reverb_std_html_a206bb6f4c31b532998f7acb14987603b"><div class="ttname"><a href="classamuse_1_1_effect_reverb_std.html#a206bb6f4c31b532998f7acb14987603b">amuse::EffectReverbStd::x150_x1d8_preDelay</a></div><div class="ttdeci">float x150_x1d8_preDelay</div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00038">EffectReverb.hpp:38</a></div></div>
<div class="ttc" id="structamuse_1_1_channel_map_html"><div class="ttname"><a href="structamuse_1_1_channel_map.html">amuse::ChannelMap</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_voice_8hpp_source.html#l00022">IBackendVoice.hpp:22</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_reverb_std_html_a33c4e8523dfeed17690ebc303888eeed"><div class="ttname"><a href="classamuse_1_1_effect_reverb_std.html#a33c4e8523dfeed17690ebc303888eeed">amuse::EffectReverbStd::x14c_x1d4_damping</a></div><div class="ttdeci">float x14c_x1d4_damping</div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00037">EffectReverb.hpp:37</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_base_html"><div class="ttname"><a href="classamuse_1_1_effect_base.html">amuse::EffectBase</a></div><div class="ttdef"><b>Definition:</b> <a href="_effect_base_8hpp_source.html#l00018">EffectBase.hpp:18</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_reverb_std_html_a3db6110d680e34ddb85d537d96de44cf"><div class="ttname"><a href="classamuse_1_1_effect_reverb_std.html#a3db6110d680e34ddb85d537d96de44cf">amuse::EffectReverbStd::x140_x1c8_coloration</a></div><div class="ttdeci">float x140_x1c8_coloration</div><div class="ttdef"><b>Definition:</b> <a href="_effect_reverb_8hpp_source.html#l00034">EffectReverb.hpp:34</a></div></div>
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