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<p><code>#include &lt;<a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>&gt;</code></p>
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Collaboration diagram for amuse::EffectReverbStd:</div>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setColoration</b> (float coloration)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setMix</b> (float mix)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setTime</b> (float time)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setDamping</b> (float damping)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setPreDelay</b> (float preDelay)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>EffectReverbStd</b> (float coloration, float mix, float time, float damping, float preDelay)</td></tr>
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<tr class="memitem:a82c5d2e55f794320825076eb27e63c25"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_effect_reverb_std.html#a82c5d2e55f794320825076eb27e63c25">m_dirty</a> = true</td></tr>
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Friends</h2></td></tr>
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template&lt;typename T &gt; </td></tr>
<tr class="memitem:abd028a09442070359b8ff29c2aa54862"><td class="memTemplItemLeft" align="right" valign="top">class&#160;</td><td class="memTemplItemRight" valign="bottom"><b>EffectReverbStdImp</b></td></tr>
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template&lt;typename T &gt; </td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Reverb effect with configurable reflection filtering </p>
<p>Definition at line <a class="el" href="_effect_reverb_8hpp_source.html#l00031">31</a> of file <a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>.</p>
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<td class="memname">bool amuse::EffectReverbStd::m_dirty = true</td>
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<p>needs update of internal parameter data </p>
<p>Definition at line <a class="el" href="_effect_reverb_8hpp_source.html#l00039">39</a> of file <a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>.</p>
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<td class="memname">float amuse::EffectReverbStd::x140_x1c8_coloration</td>
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<p>[0.0, 1.0] influences filter coefficients to define surface characteristics of a room </p>
<p>Definition at line <a class="el" href="_effect_reverb_8hpp_source.html#l00034">34</a> of file <a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>.</p>
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<td class="memname">float amuse::EffectReverbStd::x144_x1cc_mix</td>
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<p>[0.0, 1.0] dry/wet mix factor of reverb effect </p>
<p>Definition at line <a class="el" href="_effect_reverb_8hpp_source.html#l00035">35</a> of file <a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>.</p>
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<td class="memname">float amuse::EffectReverbStd::x148_x1d0_time</td>
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<p>[0.01, 10.0] time in seconds for reflection decay </p>
<p>Definition at line <a class="el" href="_effect_reverb_8hpp_source.html#l00036">36</a> of file <a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>.</p>
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<td class="memname">float amuse::EffectReverbStd::x14c_x1d4_damping</td>
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<p>[0.0, 1.0] damping factor influencing low-pass filter of reflections </p>
<p>Definition at line <a class="el" href="_effect_reverb_8hpp_source.html#l00037">37</a> of file <a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>.</p>
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<td class="memname">float amuse::EffectReverbStd::x150_x1d8_preDelay</td>
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<p>[0.0, 0.1] time in seconds before initial reflection heard </p>
<p>Definition at line <a class="el" href="_effect_reverb_8hpp_source.html#l00038">38</a> of file <a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>.</p>
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<hr/>The documentation for this class was generated from the following file:<ul>
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