amuse/Editor/SoundGroupEditor.cpp

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#include "SoundGroupEditor.hpp"
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#include "MainWindow.hpp"
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class SFXDataChangeUndoCommand : public EditorUndoCommand {
amuse::SFXId m_sfx;
int m_column;
int m_undoVal, m_redoVal;
bool m_undid = false;
public:
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explicit SFXDataChangeUndoCommand(ProjectModel::SoundGroupNode* node, const QString& text, amuse::SFXId sfx,
int column, int redoVal)
: EditorUndoCommand(node, text), m_sfx(sfx), m_column(column), m_redoVal(redoVal) {}
void undo() override {
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m_undid = true;
amuse::SFXGroupIndex& index = *static_cast<ProjectModel::SoundGroupNode*>(m_node.get())->m_index;
auto& map = index.m_sfxEntries;
amuse::SFXGroupIndex::SFXEntry& entry = map[m_sfx];
switch (m_column) {
case 1:
entry.objId.id = m_undoVal;
break;
case 2:
entry.priority = m_undoVal;
break;
case 3:
entry.maxVoices = m_undoVal;
break;
case 4:
entry.defVel = m_undoVal;
break;
case 5:
entry.panning = m_undoVal;
break;
case 6:
entry.defKey = m_undoVal;
break;
default:
break;
}
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EditorUndoCommand::undo();
}
void redo() override {
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amuse::SFXGroupIndex& index = *static_cast<ProjectModel::SoundGroupNode*>(m_node.get())->m_index;
auto& map = index.m_sfxEntries;
amuse::SFXGroupIndex::SFXEntry& entry = map[m_sfx];
switch (m_column) {
case 1:
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m_undoVal = entry.objId.id.id;
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entry.objId.id = m_redoVal;
break;
case 2:
m_undoVal = entry.priority;
entry.priority = m_redoVal;
break;
case 3:
m_undoVal = entry.maxVoices;
entry.maxVoices = m_redoVal;
break;
case 4:
m_undoVal = entry.defVel;
entry.defVel = m_redoVal;
break;
case 5:
m_undoVal = entry.panning;
entry.panning = m_redoVal;
break;
case 6:
m_undoVal = entry.defKey;
entry.defKey = m_redoVal;
break;
default:
break;
}
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if (m_undid)
EditorUndoCommand::redo();
}
};
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class SFXNameChangeUndoCommand : public EditorUndoCommand {
amuse::SFXId m_sfx;
std::string m_undoVal, m_redoVal;
bool m_undid = false;
public:
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explicit SFXNameChangeUndoCommand(ProjectModel::SoundGroupNode* node, const QString& text, amuse::SFXId sfx,
std::string_view redoVal)
: EditorUndoCommand(node, text), m_sfx(sfx), m_redoVal(redoVal) {}
void undo() override {
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m_undid = true;
g_MainWindow->projectModel()->setIdDatabases(m_node.get());
amuse::SFXGroupIndex& index = *static_cast<ProjectModel::SoundGroupNode*>(m_node.get())->m_index;
auto& map = index.m_sfxEntries;
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amuse::SFXId::CurNameDB->rename(m_sfx, m_undoVal);
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EditorUndoCommand::undo();
}
void redo() override {
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g_MainWindow->projectModel()->setIdDatabases(m_node.get());
amuse::SFXGroupIndex& index = *static_cast<ProjectModel::SoundGroupNode*>(m_node.get())->m_index;
auto& map = index.m_sfxEntries;
m_undoVal = amuse::SFXId::CurNameDB->resolveNameFromId(m_sfx);
amuse::SFXId::CurNameDB->rename(m_sfx, m_redoVal);
if (m_undid)
EditorUndoCommand::redo();
}
};
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SFXObjectDelegate::SFXObjectDelegate(QObject* parent) : BaseObjectDelegate(parent) {}
SFXObjectDelegate::~SFXObjectDelegate() = default;
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ProjectModel::INode* SFXObjectDelegate::getNode(const QAbstractItemModel* __model, const QModelIndex& index) const {
const SFXModel* model = static_cast<const SFXModel*>(__model);
auto entry = model->m_sorted[index.row()];
if (entry->second.objId.id.id == 0xffff)
return nullptr;
ProjectModel::GroupNode* group = g_MainWindow->projectModel()->getGroupNode(model->m_node.get());
return group->pageObjectNodeOfId(entry->second.objId.id);
}
QWidget* SFXObjectDelegate::createEditor(QWidget* parent, const QStyleOptionViewItem& option,
const QModelIndex& index) const {
const SFXModel* model = static_cast<const SFXModel*>(index.model());
ProjectModel::GroupNode* group = g_MainWindow->projectModel()->getGroupNode(model->m_node.get());
EditorFieldPageObjectNode* cb = new EditorFieldPageObjectNode(group, parent);
connect(cb, &EditorFieldPageObjectNode::currentIndexChanged, this, &SFXObjectDelegate::objIndexChanged);
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return cb;
}
void SFXObjectDelegate::setEditorData(QWidget* editor, const QModelIndex& index) const {
int idx = 0;
if (ProjectModel::BasePoolObjectNode* node =
static_cast<ProjectModel::BasePoolObjectNode*>(getNode(index.model(), index)))
idx = g_MainWindow->projectModel()
->getPageObjectProxy()
->mapFromSource(g_MainWindow->projectModel()->index(node))
.row();
static_cast<EditorFieldPageObjectNode*>(editor)->setCurrentIndex(idx);
if (static_cast<EditorFieldPageObjectNode*>(editor)->shouldPopupOpen())
QApplication::postEvent(editor, new QEvent(QEvent::User));
}
void SFXObjectDelegate::setModelData(QWidget* editor, QAbstractItemModel* m, const QModelIndex& index) const {
const SFXModel* model = static_cast<const SFXModel*>(m);
auto entry = model->m_sorted[index.row()];
ProjectModel::BasePoolObjectNode* node = static_cast<EditorFieldPageObjectNode*>(editor)->currentNode();
amuse::ObjectId id;
if (node)
id = node->id();
if (id == entry->second.objId.id) {
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emit m->dataChanged(index, index);
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return;
}
g_MainWindow->pushUndoCommand(new SFXDataChangeUndoCommand(
model->m_node.get(), tr("Change %1").arg(m->headerData(1, Qt::Horizontal).toString()), entry->first, 1, id.id));
emit m->dataChanged(index, index);
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}
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void SFXObjectDelegate::objIndexChanged() { emit commitData(static_cast<QWidget*>(sender())); }
std::unordered_map<amuse::SFXId, amuse::SFXGroupIndex::SFXEntry>& SFXModel::_getMap() const {
return m_node->m_index->m_sfxEntries;
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}
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void SFXModel::_buildSortedList() {
m_sorted.clear();
if (!m_node)
return;
auto& map = _getMap();
m_sorted.reserve(map.size());
for (auto it = map.begin(); it != map.end(); ++it)
m_sorted.emplace_back(it);
std::sort(m_sorted.begin(), m_sorted.end());
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}
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QModelIndex SFXModel::_indexOfSFX(amuse::SFXId sfx) const {
auto search = std::lower_bound(m_sorted.cbegin(), m_sorted.cend(), sfx);
if (search == m_sorted.cend() || search->m_it->first != sfx)
return QModelIndex();
else
return createIndex(search - m_sorted.begin(), 0);
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}
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int SFXModel::_hypotheticalIndexOfSFX(const std::string& sfxName) const {
auto search = std::lower_bound(m_sorted.cbegin(), m_sorted.cend(), sfxName);
return search - m_sorted.begin();
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}
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void SFXModel::loadData(ProjectModel::SoundGroupNode* node) {
beginResetModel();
m_node = node;
_buildSortedList();
endResetModel();
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}
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void SFXModel::unloadData() {
beginResetModel();
m_node.reset();
m_sorted.clear();
endResetModel();
}
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int SFXModel::rowCount(const QModelIndex& parent) const {
if (parent.isValid())
return 0;
if (!m_node)
return 0;
return int(m_sorted.size()) + 1;
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}
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int SFXModel::columnCount(const QModelIndex& parent) const {
if (parent.isValid())
return 0;
return 7;
}
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QVariant SFXModel::data(const QModelIndex& index, int role) const {
if (!m_node)
return QVariant();
if (index.row() == m_sorted.size())
return QVariant();
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auto entry = m_sorted[index.row()];
if (role == Qt::DisplayRole || role == Qt::EditRole) {
switch (index.column()) {
case 0: {
g_MainWindow->projectModel()->setIdDatabases(m_node.get());
return QString::fromUtf8(amuse::SFXId::CurNameDB->resolveNameFromId(entry->first.id).data());
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}
case 1: {
ProjectModel::GroupNode* group = g_MainWindow->projectModel()->getGroupNode(m_node.get());
if (ProjectModel::BasePoolObjectNode* node = group->pageObjectNodeOfId(entry->second.objId.id))
return node->text();
return QVariant();
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}
case 2:
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return entry->second.priority;
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case 3:
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return entry->second.maxVoices;
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case 4:
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return entry->second.defVel;
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case 5:
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return entry->second.panning;
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case 6:
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return entry->second.defKey;
default:
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break;
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}
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}
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return QVariant();
}
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bool SFXModel::setData(const QModelIndex& index, const QVariant& value, int role) {
if (!m_node || role != Qt::EditRole)
return false;
auto& map = _getMap();
auto entry = m_sorted[index.row()];
switch (index.column()) {
case 0: {
g_MainWindow->projectModel()->setIdDatabases(m_node.get());
auto utf8key = value.toString().toUtf8();
std::unordered_map<std::string, amuse::ObjectId>::iterator idIt;
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// TODO: Heterogeneous lookup when C++20 available
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if ((idIt = amuse::SFXId::CurNameDB->m_stringToId.find(utf8key.data())) !=
amuse::SFXId::CurNameDB->m_stringToId.cend()) {
if (idIt->second == entry->first)
return false;
g_MainWindow->uiMessenger().critical(tr("SFX Conflict"),
tr("SFX %1 is already defined in project").arg(value.toString()));
return false;
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}
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int newIdx = _hypotheticalIndexOfSFX(utf8key.data());
bool moving = beginMoveRows(index.parent(), index.row(), index.row(), index.parent(), newIdx);
g_MainWindow->pushUndoCommand(
new SFXNameChangeUndoCommand(m_node.get(), tr("Change SFX Name"), entry->first, utf8key.data()));
_buildSortedList();
if (moving)
endMoveRows();
QModelIndex newIndex = _indexOfSFX(entry->first);
emit dataChanged(newIndex, newIndex, {Qt::DisplayRole, Qt::EditRole});
return true;
}
case 2:
if (entry->second.priority == value.toInt())
return false;
break;
case 3:
if (entry->second.maxVoices == value.toInt())
return false;
break;
case 4:
if (entry->second.defVel == value.toInt())
return false;
break;
case 5:
if (entry->second.panning == value.toInt())
return false;
break;
case 6:
if (entry->second.defKey == value.toInt())
return false;
break;
default:
return false;
}
g_MainWindow->pushUndoCommand(new SFXDataChangeUndoCommand(
m_node.get(), tr("Change %1").arg(headerData(index.column(), Qt::Horizontal).toString()), entry->first,
index.column(), value.toInt()));
emit dataChanged(index, index, {Qt::DisplayRole, Qt::EditRole});
return true;
}
QVariant SFXModel::headerData(int section, Qt::Orientation orientation, int role) const {
if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
switch (section) {
case 0:
return tr("SFX");
case 1:
return tr("Object");
case 2:
return tr("Priority");
case 3:
return tr("Max Voices");
case 4:
return tr("Velocity");
case 5:
return tr("Panning");
case 6:
return tr("Key");
default:
break;
}
}
return QVariant();
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}
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Qt::ItemFlags SFXModel::flags(const QModelIndex& index) const {
if (!index.isValid())
return Qt::NoItemFlags;
if (index.row() == m_sorted.size())
return Qt::NoItemFlags;
return Qt::ItemIsSelectable | Qt::ItemIsEnabled | Qt::ItemIsEditable;
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}
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class SFXRowUndoCommand : public EditorUndoCommand {
protected:
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SFXTableView* m_view;
std::vector<std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>> m_data;
bool m_undid = false;
void add() {
m_view->selectionModel()->clearSelection();
for (auto& p : m_data) {
int row = static_cast<SFXModel*>(m_view->model())->_insertRow(p);
m_view->setCurrentIndex(m_view->model()->index(row, 0));
}
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}
void del() {
for (auto it = m_data.rbegin(); it != m_data.rend(); ++it) {
*it = static_cast<SFXModel*>(m_view->model())->_removeRow(std::get<0>(*it));
}
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}
void undo() override {
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m_undid = true;
EditorUndoCommand::undo();
}
void redo() override {
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if (m_undid)
EditorUndoCommand::redo();
}
public:
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explicit SFXRowUndoCommand(ProjectModel::SoundGroupNode* node, const QString& text, SFXTableView* view,
std::vector<std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>>&& data)
: EditorUndoCommand(node, text), m_view(view), m_data(std::move(data)) {}
};
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class SFXRowAddUndoCommand : public SFXRowUndoCommand {
using base = SFXRowUndoCommand;
public:
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explicit SFXRowAddUndoCommand(
ProjectModel::SoundGroupNode* node, const QString& text, SFXTableView* view,
std::vector<std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>>&& data)
: SFXRowUndoCommand(node, text, view, std::move(data)) {}
void undo() override {
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base::undo();
base::del();
}
void redo() override {
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base::redo();
base::add();
}
};
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class SFXRowDelUndoCommand : public SFXRowUndoCommand {
using base = SFXRowUndoCommand;
public:
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explicit SFXRowDelUndoCommand(
ProjectModel::SoundGroupNode* node, const QString& text, SFXTableView* view,
std::vector<std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>>&& data)
: SFXRowUndoCommand(node, text, view, std::move(data)) {}
void undo() override {
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base::undo();
base::add();
}
void redo() override {
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base::redo();
base::del();
}
};
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int SFXModel::_insertRow(const std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>& data) {
if (!m_node)
return 0;
auto& map = _getMap();
g_MainWindow->projectModel()->setIdDatabases(m_node.get());
amuse::SFXId::CurNameDB->registerPair(std::get<1>(data), std::get<0>(data));
int idx = _hypotheticalIndexOfSFX(std::get<1>(data));
beginInsertRows(QModelIndex(), idx, idx);
map.emplace(std::make_pair(std::get<0>(data), std::get<2>(data)));
_buildSortedList();
endInsertRows();
return idx;
}
std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry> SFXModel::_removeRow(amuse::SFXId sfx) {
std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry> ret;
if (!m_node)
return ret;
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auto& map = _getMap();
g_MainWindow->projectModel()->setIdDatabases(m_node.get());
int idx = _indexOfSFX(sfx).row();
beginRemoveRows(QModelIndex(), idx, idx);
std::get<0>(ret) = sfx;
std::get<1>(ret) = amuse::SFXId::CurNameDB->resolveNameFromId(sfx);
auto search = map.find(sfx);
if (search != map.cend()) {
std::get<2>(ret) = search->second;
amuse::SFXId::CurNameDB->remove(sfx);
map.erase(search);
}
_buildSortedList();
endRemoveRows();
return ret;
}
SFXModel::SFXModel(QObject* parent) : QAbstractTableModel(parent) {}
SFXModel::~SFXModel() = default;
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void SFXTableView::deleteSelection() {
QModelIndexList list = selectionModel()->selectedRows();
if (list.isEmpty())
return;
std::sort(list.begin(), list.end(), [](const auto& a, const auto& b) { return a.row() < b.row(); });
std::vector<std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>> data;
data.reserve(list.size());
for (QModelIndex idx : list) {
auto& entry = *static_cast<SFXModel*>(model())->m_sorted[idx.row()].m_it;
data.push_back({entry.first, {}, {}});
}
g_MainWindow->pushUndoCommand(new SFXRowDelUndoCommand(
static_cast<SFXModel*>(model())->m_node.get(),
data.size() > 1 ? tr("Delete SFX Entries") : tr("Delete SFX Entry"), this, std::move(data)));
}
void SFXTableView::setModel(QAbstractItemModel* model) {
QTableView::setModel(model);
horizontalHeader()->setMinimumSectionSize(75);
horizontalHeader()->resizeSection(0, 200);
horizontalHeader()->setSectionResizeMode(1, QHeaderView::Stretch);
horizontalHeader()->setSectionResizeMode(2, QHeaderView::Fixed);
horizontalHeader()->resizeSection(2, 75);
horizontalHeader()->setSectionResizeMode(3, QHeaderView::Fixed);
horizontalHeader()->resizeSection(3, 100);
horizontalHeader()->setSectionResizeMode(4, QHeaderView::Fixed);
horizontalHeader()->resizeSection(4, 75);
horizontalHeader()->setSectionResizeMode(5, QHeaderView::Fixed);
horizontalHeader()->resizeSection(5, 75);
horizontalHeader()->setSectionResizeMode(6, QHeaderView::Fixed);
horizontalHeader()->resizeSection(6, 75);
}
SFXTableView::SFXTableView(QWidget* parent) : QTableView(parent) {
setSelectionBehavior(QAbstractItemView::SelectRows);
setSelectionMode(QAbstractItemView::ExtendedSelection);
setGridStyle(Qt::NoPen);
m_127Delegate.setItemEditorFactory(&m_127Factory);
m_255Delegate.setItemEditorFactory(&m_255Factory);
setItemDelegateForColumn(1, &m_sfxDelegate);
setItemDelegateForColumn(2, &m_255Delegate);
setItemDelegateForColumn(3, &m_255Delegate);
setItemDelegateForColumn(4, &m_127Delegate);
setItemDelegateForColumn(5, &m_127Delegate);
setItemDelegateForColumn(6, &m_127Delegate);
}
SFXTableView::~SFXTableView() = default;
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void SFXPlayerWidget::clicked() {
if (!m_vox) {
m_vox = g_MainWindow->startSFX(m_groupId, m_sfxId);
if (m_vox) {
m_playAction.setText(tr("Stop"));
m_playAction.setIcon(QIcon(QStringLiteral(":/icons/IconStop.svg")));
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}
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} else {
stopped();
}
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}
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void SFXPlayerWidget::stopped() {
m_vox->keyOff();
m_vox.reset();
m_playAction.setText(tr("Play"));
m_playAction.setIcon(QIcon(QStringLiteral(":/icons/IconSoundMacro.svg")));
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}
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void SFXPlayerWidget::resizeEvent(QResizeEvent* event) {
m_button.setGeometry(event->size().width() - event->size().height(), 0, event->size().height(),
event->size().height());
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}
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void SFXPlayerWidget::mouseDoubleClickEvent(QMouseEvent* event) {
qobject_cast<QTableView*>(parentWidget()->parentWidget())->setIndexWidget(m_index, nullptr);
event->ignore();
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}
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void SFXPlayerWidget::mousePressEvent(QMouseEvent* event) {
if (event->button() == Qt::RightButton) {
QTableView* view = qobject_cast<QTableView*>(parentWidget()->parentWidget());
QAbstractItemDelegate* delegate = view->itemDelegateForColumn(1);
delegate->editorEvent(event, view->model(), {}, m_index);
}
event->ignore();
}
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SFXPlayerWidget::~SFXPlayerWidget() {
if (m_vox)
m_vox->keyOff();
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}
SFXPlayerWidget::SFXPlayerWidget(QModelIndex index, amuse::GroupId gid, amuse::SFXId id, QWidget* parent)
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: QWidget(parent), m_playAction(tr("Play")), m_button(this), m_index(index), m_groupId(gid), m_sfxId(id) {
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m_playAction.setIcon(QIcon(QStringLiteral(":/icons/IconSoundMacro.svg")));
m_button.setDefaultAction(&m_playAction);
connect(&m_playAction, &QAction::triggered, this, &SFXPlayerWidget::clicked);
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}
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bool SoundGroupEditor::loadData(ProjectModel::SoundGroupNode* node) {
m_sfxs.loadData(node);
return true;
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}
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void SoundGroupEditor::unloadData() { m_sfxs.unloadData(); }
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ProjectModel::INode* SoundGroupEditor::currentNode() const { return m_sfxs.m_node.get(); }
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void SoundGroupEditor::resizeEvent(QResizeEvent* ev) {
m_sfxTable->setGeometry(QRect({}, ev->size()));
m_addRemoveButtons.move(0, ev->size().height() - 32);
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}
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AmuseItemEditFlags SoundGroupEditor::itemEditFlags() const {
return (m_sfxTable->hasFocus() && !m_sfxTable->selectionModel()->selectedRows().isEmpty()) ? AmuseItemDelete
: AmuseItemNone;
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}
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void SoundGroupEditor::doAdd() {
g_MainWindow->projectModel()->setIdDatabases(m_sfxs.m_node.get());
std::vector<std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>> data;
amuse::SFXId sfxId = amuse::SFXId::CurNameDB->generateId(amuse::NameDB::Type::SFX);
std::string sfxName = amuse::SFXId::CurNameDB->generateName(sfxId, amuse::NameDB::Type::SFX);
data.emplace_back(sfxId, sfxName, amuse::SFXGroupIndex::SFXEntry{});
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g_MainWindow->pushUndoCommand(
new SFXRowAddUndoCommand(m_sfxs.m_node.get(), tr("Add SFX Entry"), m_sfxTable, std::move(data)));
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}
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void SoundGroupEditor::doSelectionChanged() {
m_addRemoveButtons.removeAction()->setDisabled(m_sfxTable->selectionModel()->selectedRows().isEmpty());
g_MainWindow->updateFocus();
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}
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void SoundGroupEditor::rowsInserted(const QModelIndex& parent, int first, int last) {
m_sfxTable->scrollTo(m_sfxTable->model()->index(first, 0));
sfxDataChanged();
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}
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void SoundGroupEditor::rowsMoved(const QModelIndex& parent, int start, int end, const QModelIndex& destination,
int row) {
m_sfxTable->scrollTo(m_sfxTable->model()->index(row, 0));
sfxDataChanged();
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}
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void SoundGroupEditor::sfxDataChanged() {
int idx = 0;
for (const auto& p : m_sfxs.m_sorted) {
QModelIndex index = m_sfxs.index(idx, 1);
SFXPlayerWidget* w = qobject_cast<SFXPlayerWidget*>(m_sfxTable->indexWidget(index));
if (!w || w->sfxId() != p->first) {
SFXPlayerWidget* newW = new SFXPlayerWidget(index, m_sfxs.m_node->m_id, p->first, m_sfxTable->viewport());
m_sfxTable->setIndexWidget(index, newW);
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}
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++idx;
}
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}
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void SoundGroupEditor::itemDeleteAction() { m_sfxTable->deleteSelection(); }
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SoundGroupEditor::SoundGroupEditor(QWidget* parent)
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: EditorWidget(parent), m_sfxs(this), m_sfxTable(new SFXTableView(this)), m_addRemoveButtons(this) {
m_sfxTable->setModel(&m_sfxs);
connect(m_sfxTable->selectionModel(), &QItemSelectionModel::selectionChanged, this,
&SoundGroupEditor::doSelectionChanged);
connect(&m_sfxs, &SFXModel::rowsInserted, this, &SoundGroupEditor::rowsInserted);
connect(&m_sfxs, &SFXModel::rowsRemoved, this, &SoundGroupEditor::sfxDataChanged);
connect(&m_sfxs, &SFXModel::dataChanged, this, &SoundGroupEditor::sfxDataChanged);
connect(&m_sfxs, &SFXModel::rowsMoved, this, &SoundGroupEditor::rowsMoved);
connect(&m_sfxs, &SFXModel::modelReset, this, &SoundGroupEditor::sfxDataChanged);
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m_addRemoveButtons.addAction()->setToolTip(tr("Add new SFX entry"));
connect(m_addRemoveButtons.addAction(), &QAction::triggered, this, &SoundGroupEditor::doAdd);
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m_addRemoveButtons.removeAction()->setToolTip(tr("Remove selected SFX entries"));
connect(m_addRemoveButtons.removeAction(), &QAction::triggered, this, &SoundGroupEditor::itemDeleteAction);
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}
SoundGroupEditor::~SoundGroupEditor() = default;