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<div class="title">BooBackend.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="preprocessor">#ifndef __AMUSE_BOO_BACKEND_HPP__</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="preprocessor">#define __AMUSE_BOO_BACKEND_HPP__</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> </div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="preprocessor">#include <boo/audiodev/IAudioVoiceEngine.hpp></span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="preprocessor">#include <boo/audiodev/IAudioSubmix.hpp></span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="preprocessor">#include "IBackendVoice.hpp"</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="preprocessor">#include "IBackendSubmix.hpp"</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="preprocessor">#include "IBackendVoiceAllocator.hpp"</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> </div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="keyword">namespace </span><a class="code" href="namespaceamuse.html">amuse</a></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> {</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> </div><div class="line"><a name="l00014"></a><span class="lineno"><a class="line" href="classamuse_1_1_boo_backend_voice.html"> 14</a></span> <span class="keyword">class </span><a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a> : <span class="keyword">public</span> <a class="code" href="classamuse_1_1_i_backend_voice.html">IBackendVoice</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> {</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>  <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classamuse_1_1_boo_backend_voice_allocator.html">BooBackendVoiceAllocator</a>;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>  <a class="code" href="classamuse_1_1_voice.html">Voice</a>& m_clientVox;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>  <span class="keyword">struct </span>VoiceCallback : boo::IAudioVoiceCallback</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>  {</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>  <a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a>& m_parent;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>  <span class="keywordtype">size_t</span> supplyAudio(boo::IAudioVoice& voice, <span class="keywordtype">size_t</span> frames, int16_t* data);</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>  VoiceCallback(<a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a>& parent) : m_parent(parent) {}</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>  } m_cb;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>  std::unique_ptr<boo::IAudioVoice> m_booVoice;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="keyword">public</span>:</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>  <a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a>(boo::IAudioVoiceEngine& engine, <a class="code" href="classamuse_1_1_voice.html">Voice</a>& clientVox,</div><div class="line"><a name="l000
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<div class="ttc" id="classamuse_1_1_boo_backend_voice_html_a45f4d6ea4d4ba42c771a6470ddab69e9"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#a45f4d6ea4d4ba42c771a6470ddab69e9">amuse::BooBackendVoice::start</a></div><div class="ttdeci">void start()</div></div>
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<div class="ttc" id="classamuse_1_1_boo_backend_voice_allocator_html"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice_allocator.html">amuse::BooBackendVoiceAllocator</a></div><div class="ttdef"><b>Definition:</b> <a href="_boo_backend_8hpp_source.html#l00065">BooBackend.hpp:65</a></div></div>
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<div class="ttc" id="classamuse_1_1_i_backend_voice_html"><div class="ttname"><a href="classamuse_1_1_i_backend_voice.html">amuse::IBackendVoice</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_voice_8hpp_source.html#l00029">IBackendVoice.hpp:29</a></div></div>
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<div class="ttc" id="classamuse_1_1_boo_backend_submix_html"><div class="ttname"><a href="classamuse_1_1_boo_backend_submix.html">amuse::BooBackendSubmix</a></div><div class="ttdef"><b>Definition:</b> <a href="_boo_backend_8hpp_source.html#l00038">BooBackend.hpp:38</a></div></div>
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<div class="ttc" id="namespaceamuse_html"><div class="ttname"><a href="namespaceamuse.html">amuse</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00008">AudioGroup.hpp:8</a></div></div>
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<div class="ttc" id="classamuse_1_1_boo_backend_voice_html_a8f5a4200b23ce3997345d37cebb65595"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#a8f5a4200b23ce3997345d37cebb65595">amuse::BooBackendVoice::stop</a></div><div class="ttdeci">void stop()</div></div>
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<div class="ttc" id="classamuse_1_1_boo_backend_voice_html_a804addde2d22c0e2561c0c6579123758"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#a804addde2d22c0e2561c0c6579123758">amuse::BooBackendVoice::setMatrixCoefficients</a></div><div class="ttdeci">void setMatrixCoefficients(const float coefs[8])</div></div>
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<div class="ttc" id="classamuse_1_1_voice_html"><div class="ttname"><a href="classamuse_1_1_voice.html">amuse::Voice</a></div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00030">Voice.hpp:30</a></div></div>
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<div class="ttc" id="classamuse_1_1_submix_html"><div class="ttname"><a href="classamuse_1_1_submix.html">amuse::Submix</a></div><div class="ttdef"><b>Definition:</b> <a href="_submix_8hpp_source.html#l00020">Submix.hpp:20</a></div></div>
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<div class="ttc" id="classamuse_1_1_boo_backend_voice_html_a1d311de6e7ac072324bd1ba28179129e"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#a1d311de6e7ac072324bd1ba28179129e">amuse::BooBackendVoice::setPitchRatio</a></div><div class="ttdeci">void setPitchRatio(double ratio, bool slew)</div></div>
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<div class="ttc" id="classamuse_1_1_i_backend_submix_html"><div class="ttname"><a href="classamuse_1_1_i_backend_submix.html">amuse::IBackendSubmix</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_submix_8hpp_source.html#l00019">IBackendSubmix.hpp:19</a></div></div>
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<div class="ttc" id="classamuse_1_1_i_backend_voice_allocator_html"><div class="ttname"><a href="classamuse_1_1_i_backend_voice_allocator.html">amuse::IBackendVoiceAllocator</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_voice_allocator_8hpp_source.html#l00024">IBackendVoiceAllocator.hpp:24</a></div></div>
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<div class="ttc" id="classamuse_1_1_boo_backend_voice_html"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html">amuse::BooBackendVoice</a></div><div class="ttdef"><b>Definition:</b> <a href="_boo_backend_8hpp_source.html#l00014">BooBackend.hpp:14</a></div></div>
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