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Add support for Keymap playback
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@@ -112,6 +112,15 @@ public:
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return macroStart(group, macro, key, vel, mod, m_defaultStudio);
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}
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/** Start PageObject node playing directly (for editor use) */
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ObjToken<Voice> pageObjectStart(const AudioGroup* group, ObjectId id, uint8_t key,
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uint8_t vel, uint8_t mod, ObjToken<Studio> smx);
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ObjToken<Voice> pageObjectStart(const AudioGroup* group, ObjectId id, uint8_t key,
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uint8_t vel, uint8_t mod)
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{
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return pageObjectStart(group, id, key, vel, mod, m_defaultStudio);
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}
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/** Start soundFX playing from loaded audio groups, attach to positional emitter */
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ObjToken<Emitter> addEmitter(const float* pos, const float* dir, float maxDist, float falloff,
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int sfxId, float minVol, float maxVol, bool doppler, ObjToken<Studio> smx);
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