Initial ProjectModel implementation

This commit is contained in:
Jack Andersen
2018-07-16 18:48:38 -10:00
parent 7a38fd0676
commit 3f265cdb46
29 changed files with 1337 additions and 224 deletions

View File

@@ -3,7 +3,10 @@
#include <QAbstractItemModel>
#include <QDir>
#include <QIcon>
#include <map>
#include "Common.hpp"
#include "amuse/AudioGroup.hpp"
#include "amuse/AudioGroupData.hpp"
#include "amuse/AudioGroupProject.hpp"
#include "amuse/AudioGroupPool.hpp"
@@ -19,54 +22,134 @@ public:
WAVs,
Both
};
struct ProjectGroup
{
amuse::IntrusiveAudioGroupData m_data;
amuse::AudioGroupProject m_proj;
amuse::AudioGroupPool m_pool;
amuse::AudioGroupSampleDirectory m_sdir;
amuse::NameDB m_soundMacroDb;
amuse::NameDB m_sampleDb;
amuse::NameDB m_tableDb;
amuse::NameDB m_keymapDb;
amuse::NameDB m_layersDb;
explicit ProjectGroup(amuse::IntrusiveAudioGroupData&& data);
void setIdDatabases()
{
amuse::SoundMacroId::CurNameDB = &m_soundMacroDb;
amuse::SampleId::CurNameDB = &m_sampleDb;
amuse::TableId::CurNameDB = &m_tableDb;
amuse::KeymapId::CurNameDB = &m_keymapDb;
amuse::LayersId::CurNameDB = &m_layersDb;
}
};
private:
QDir m_dir;
amuse::NameDB m_songDb;
amuse::NameDB m_sfxDb;
std::map<QString, ProjectGroup> m_groups;
amuse::ProjectDatabase m_projectDatabase;
std::map<QString, amuse::AudioGroupDatabase> m_groups;
void setIdDatabases()
class INode
{
amuse::SongId::CurNameDB = &m_songDb;
amuse::SFXId::CurNameDB = &m_sfxDb;
}
enum class Type
{
Group, // Top-level group
SongGroup,
SfxGroup,
Collection, // Classified object collection, one of the following:
SoundMacro,
ADSR,
Curve,
Keymap,
Layer
};
INode* m_parent;
std::vector<std::unique_ptr<INode>> m_children;
int m_row;
public:
virtual ~INode() = default;
INode(INode* parent, int row) : m_parent(parent), m_row(row) {}
int childCount() const { return int(m_children.size()); }
INode* child(int row) const { return m_children[row].get(); }
INode* parent() const { return m_parent; }
int row() const { return m_row; }
void reserve(size_t sz) { m_children.reserve(sz); }
template<class T, class... _Args>
T& makeChild(_Args&&... args)
{
m_children.push_back(std::make_unique<T>(this, m_children.size(), std::forward<_Args>(args)...));
return static_cast<T&>(*m_children.back());
}
virtual QString text() const = 0;
virtual QIcon icon() const = 0;
};
struct RootNode : INode
{
RootNode() : INode(nullptr, 0) {}
QString text() const { return {}; }
QIcon icon() const { return {}; }
};
struct GroupNode : INode
{
std::map<QString, amuse::AudioGroupDatabase>::iterator m_it;
GroupNode(INode* parent, int row, std::map<QString, amuse::AudioGroupDatabase>::iterator it)
: INode(parent, row), m_it(it) {}
static QIcon Icon;
QString text() const { return m_it->first; }
QIcon icon() const { return Icon; }
};
struct SongGroupNode : INode
{
amuse::GroupId m_id;
QString m_name;
amuse::SongGroupIndex& m_index;
SongGroupNode(INode* parent, int row, amuse::GroupId id, amuse::SongGroupIndex& index)
: INode(parent, row), m_id(id), m_name(amuse::GroupId::CurNameDB->resolveNameFromId(id).data()), m_index(index) {}
static QIcon Icon;
QString text() const { return m_name; }
QIcon icon() const { return Icon; }
};
struct SoundGroupNode : INode
{
amuse::GroupId m_id;
QString m_name;
amuse::SFXGroupIndex& m_index;
SoundGroupNode(INode* parent, int row, amuse::GroupId id, amuse::SFXGroupIndex& index)
: INode(parent, row), m_id(id), m_name(amuse::GroupId::CurNameDB->resolveNameFromId(id).data()), m_index(index) {}
static QIcon Icon;
QString text() const { return m_name; }
QIcon icon() const { return Icon; }
};
struct CollectionNode : INode
{
QString m_name;
QIcon m_icon;
CollectionNode(INode* parent, int row, const QString& name, const QIcon& icon)
: INode(parent, row), m_name(name), m_icon(icon) {}
QString text() const { return m_name; }
QIcon icon() const { return m_icon; }
};
template <class ID, class T>
struct PoolObjectNode : INode
{
ID m_id;
QString m_name;
T& m_obj;
PoolObjectNode(INode* parent, int row, ID id, T& obj)
: INode(parent, row), m_id(id), m_name(ID::CurNameDB->resolveNameFromId(id).data()), m_obj(obj) {}
QString text() const { return m_name; }
QIcon icon() const { return {}; }
};
std::unique_ptr<RootNode> m_root;
bool m_needsReset = false;
void _resetModelData();
public:
explicit ProjectModel(const QString& path, QObject* parent = Q_NULLPTR);
bool importGroupData(const QString& groupName, amuse::IntrusiveAudioGroupData&& data);
bool extractSamples(ImportMode mode, QWidget* parent);
bool saveToFile(QWidget* parent);
bool importGroupData(const QString& groupName, const amuse::AudioGroupData& data,
ImportMode mode, UIMessenger& messenger);
bool saveToFile(UIMessenger& messenger);
void ensureModelData();
QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex& child) const;
int rowCount(const QModelIndex& parent = QModelIndex()) const;
int columnCount(const QModelIndex& parent = QModelIndex()) const;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
Qt::ItemFlags flags(const QModelIndex& index) const;
QString path() const { return m_dir.path(); }
bool canDelete() const;