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Support for absolute PROJ offsets introduced in Battle for Naboo
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@@ -15,7 +15,7 @@ IntrusiveAudioGroupData::~IntrusiveAudioGroupData()
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}
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IntrusiveAudioGroupData::IntrusiveAudioGroupData(IntrusiveAudioGroupData&& other)
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: AudioGroupData(other.m_proj, other.m_pool, other.m_sdir, other.m_samp, other.m_fmt)
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: AudioGroupData(other.m_proj, other.m_pool, other.m_sdir, other.m_samp, other.m_fmt, other.m_absOffs)
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{
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m_owns = other.m_owns;
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other.m_owns = false;
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@@ -39,6 +39,7 @@ IntrusiveAudioGroupData& IntrusiveAudioGroupData::operator=(IntrusiveAudioGroupD
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m_sdir = other.m_sdir;
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m_samp = other.m_samp;
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m_fmt = other.m_fmt;
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m_absOffs = other.m_absOffs;
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return *this;
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}
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