Support for absolute PROJ offsets introduced in Battle for Naboo

This commit is contained in:
Jack Andersen
2016-05-29 08:22:20 -10:00
parent 3056426afc
commit 494a39e76a
14 changed files with 579 additions and 169 deletions

View File

@@ -205,10 +205,10 @@ const AudioGroup* Engine::addAudioGroup(const AudioGroupData& data)
grp = std::make_unique<AudioGroup>(data, GCNDataTag{});
break;
case DataFormat::N64:
grp = std::make_unique<AudioGroup>(data, N64DataTag{});
grp = std::make_unique<AudioGroup>(data, data.m_absOffs, N64DataTag{});
break;
case DataFormat::PC:
grp = std::make_unique<AudioGroup>(data, PCDataTag{});
grp = std::make_unique<AudioGroup>(data, data.m_absOffs, PCDataTag{});
break;
}
if (!grp)