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Support for absolute PROJ offsets introduced in Battle for Naboo
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@@ -205,10 +205,10 @@ const AudioGroup* Engine::addAudioGroup(const AudioGroupData& data)
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grp = std::make_unique<AudioGroup>(data, GCNDataTag{});
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break;
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case DataFormat::N64:
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grp = std::make_unique<AudioGroup>(data, N64DataTag{});
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grp = std::make_unique<AudioGroup>(data, data.m_absOffs, N64DataTag{});
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break;
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case DataFormat::PC:
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grp = std::make_unique<AudioGroup>(data, PCDataTag{});
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grp = std::make_unique<AudioGroup>(data, data.m_absOffs, PCDataTag{});
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break;
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}
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if (!grp)
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