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Timing and pitch fixes
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@@ -409,6 +409,13 @@ void Sequencer::playSong(const unsigned char* arrData, bool dieOnEnd)
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m_state = SequencerState::Playing;
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}
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void Sequencer::stopSong(bool now)
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{
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allOff(now);
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m_arrData = nullptr;
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m_state = SequencerState::Interactive;
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}
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void Sequencer::ChannelState::setVolume(float vol)
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{
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m_curVol = vol;
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