General: Make use of override where applicable

Continues the use of override.
This commit is contained in:
Lioncash
2019-08-25 00:37:47 -04:00
parent 529efa72b4
commit 67c64a2d4e
33 changed files with 471 additions and 466 deletions

View File

@@ -25,9 +25,9 @@ public:
void unloadData();
ProjectModel::INode* currentNode() const;
void paintEvent(QPaintEvent* ev);
void mousePressEvent(QMouseEvent* ev);
void mouseMoveEvent(QMouseEvent* ev);
void paintEvent(QPaintEvent* ev) override;
void mousePressEvent(QMouseEvent* ev) override;
void mouseMoveEvent(QMouseEvent* ev) override;
};
class CurveControls : public QFrame {
@@ -43,7 +43,7 @@ public:
explicit CurveControls(QWidget* parent = Q_NULLPTR);
void loadData();
void unloadData();
void resizeEvent(QResizeEvent* ev);
void resizeEvent(QResizeEvent* ev) override;
public slots:
void exprCommit();
};
@@ -58,6 +58,6 @@ class CurveEditor : public EditorWidget {
public:
explicit CurveEditor(QWidget* parent = Q_NULLPTR);
bool loadData(ProjectModel::CurveNode* node);
void unloadData();
ProjectModel::INode* currentNode() const;
void unloadData() override;
ProjectModel::INode* currentNode() const override;
};