General: Make use of override where applicable

Continues the use of override.
This commit is contained in:
Lioncash
2019-08-25 00:37:47 -04:00
parent 529efa72b4
commit 67c64a2d4e
33 changed files with 471 additions and 466 deletions

View File

@@ -17,10 +17,10 @@ class PaintButton : public QPushButton {
Q_OBJECT
public:
explicit PaintButton(QWidget* parent = Q_NULLPTR);
void mouseReleaseEvent(QMouseEvent* event) { event->ignore(); }
void mouseMoveEvent(QMouseEvent* event) { event->ignore(); }
void focusOutEvent(QFocusEvent* event) { event->ignore(); }
void keyPressEvent(QKeyEvent* event) { event->ignore(); }
void mouseReleaseEvent(QMouseEvent* event) override { event->ignore(); }
void mouseMoveEvent(QMouseEvent* event) override { event->ignore(); }
void focusOutEvent(QFocusEvent* event) override { event->ignore(); }
void keyPressEvent(QKeyEvent* event) override { event->ignore(); }
};
class KeymapView : public QWidget {
@@ -47,10 +47,10 @@ public:
void unloadData();
ProjectModel::INode* currentNode() const;
void paintEvent(QPaintEvent* ev);
void mousePressEvent(QMouseEvent* ev);
void mouseMoveEvent(QMouseEvent* ev);
void wheelEvent(QWheelEvent* event);
void paintEvent(QPaintEvent* ev) override;
void mousePressEvent(QMouseEvent* ev) override;
void mouseMoveEvent(QMouseEvent* ev) override;
void wheelEvent(QWheelEvent* event) override;
};
class KeymapControls : public QFrame {
@@ -99,7 +99,7 @@ class KeymapEditor : public EditorWidget {
public:
explicit KeymapEditor(QWidget* parent = Q_NULLPTR);
bool loadData(ProjectModel::KeymapNode* node);
void unloadData();
ProjectModel::INode* currentNode() const;
void keyPressEvent(QKeyEvent* event);
void unloadData() override;
ProjectModel::INode* currentNode() const override;
void keyPressEvent(QKeyEvent* event) override;
};